I have a question of a strategic background, though I suppose modders are best suited to answer it.
Anyway, I wanted to know everything about starbases, particularly their weapons, specifically their banks.
A little picture for easier reference:

First problem - backstory:
- When a ship approaches from LEFT, he gets smacked by beams from hardpoints 1 and 2.
- When a ship approaches from UP, he gets smacked by 2 and 3.
- When a ship approaches from BAD IDEA, he gets smacked by beams from hardpoints 1, 2 and 3. I know this is not just graphics, I have checked it and the damage difference is undeniable.
QUESTION1: Are hardpoints 1 and 2 a joint graphic for LEFT bank coverage (as in: they always shoot together and the game treats them as one gun), or are they independant (as in: each covers its own 'corner' of the starbase)?
REITERATION: When a ship approaches from BAD IDEA direction, is he hit for 200% rail gun damage because he is eating juice from both UP and LEFT rail banks, or is he taking 150% damage because he gets shot from guns 1, 2 and 3, instead of just 1 and 2 for instance?
Second problem - backstory:
When you pimp out your starbase with the second offensive upgrade, it gets an attack that seems omnidirectional. Orky shoots phase missiles from all around itself which then turn towards their target. Argonev has its own missiles which do the same. Transcencia spits those blueish farts from its two "horns" which also turn towards their target.
QUESTION2: Are those attacks really omnidirectional, os it is just a graphic?
REITERATION: We know that a ship attacking the Argonev on the picture from BAD IDEA direction gets increased rail beam damage for getting in range of more than one bank of guns. Will that same ship get increased damage from missiles as well, or do they not care where the ship comes from?
QUESTION3: I know that Orky has a side pulse cannon array. Is it less powerful than the front one? by how much? It seems to fire dwo dozen pulse "bubbles" while the frontal bank fires two or three times more. Just a graphic, or is the side pulse cannon bank really half as strong damage-wise?
QUESTION3-Omega version : Can someone post exact statistics of how many targets with what basic DPS can each bank of each starbase (orky is what I'm most interested in) do?
What I mean is something like:
Orkulus pulse cannons can aquire:
X targets up front dealing XX base DPS to each
Y targets on each side bank dealing YY base dps to each
Z targets to the rear dealing ZZ base DPS to each.
X = ... ; Y = ... ; Z = ...
XX = ... ; YY = ... ; ZZ = ...
Orkulus Disintegrator arrays:
X targets up front dealing XX base DPS to each
Y targets on each side bank dealing YY base dps to each
Z targets to the rear dealing ZZ base DPS to each.
X = ... ; Y = ... ; Z = ...
XX = ... ; YY = ... ; ZZ = ...
{and again for phase missiles}
I do not expect everyone to waste their whole day compiling a fully detailed and complete essay on starbase weapons, but any (correct) answer, shedding some light on any of the issues would be damn appreciated.
Thanks in advance.