did you look in the
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Latest Release Versions:
Entrenchment v1.05
dolynick_SGRaces-e1.03.zip
Galaxy Mod (Standalone, customized Sins Plus version for Entrenchment):
dolynick_GalaxyMod-e1.02.zip
Planet Size mod:
dolynick_PlanetSize-e1.03.zip
SG Galaxy Mod (Merge of SGRaces, GalaxyMod and PlanetSize mods):
dolynick_SGGalaxy-e1.03.zip
Fleet Size mod:
dolynick_FleetSize-e1.02.zip
Diplomacy v1.011
dolynick_SGRaces-d1.01.zip
Galaxy Mod (Standalone, customized Sins Plus version for Diplomacy):
dolynick_GalaxyMod-d1.02.zip
Planet Size mod:
dolynick_PlanetSize-d1.00.zip
SG Galaxy Mod (Merge of SGRaces, GalaxyMod and PlanetSize mods):
dolynick_SGGalaxy-d1.01.zip
Fleet Size mod:
dolynick_FleetSize-d1.00.zip
All are Manifest friendly. Verified to work with Volumetric Explosions and Bailknights for Entrenchment. Priority order, top to bottom: 1) SG-Races, 2) PlanetSize, 3) FleetSize, 4) Volumetric, 5) Bailknight's.
If you are using SGGalaxy then you may stack it with the FleetSize mod as follows: 1) SGGalaxy, 2) FleetSize, 3) Volumetric, 4) Bailknight's.
**Note: It may be necessary to reduce game effect settings to "high" from "highest", especially when using Volumetric Explosions and Bailknight's graphic effects in conjunction with SGRaces or SGGalaxy. It may also be necessary to edit your user.setting file and increase the MaxParticleCount setting (default value is 6000).
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hope this helps
harpo