I can't understand your question.
\Window\Player[RACE].playerPictures
TXT
pictureCount 8
LargeScreenPicture
textureName "Player_Portrait_Large.tga"
TXT
pictureCount 8
LargeScreenPicture
textureName "Player_Portrait_Large.dds"
What I was refering to in my 1st post was if there is no extenstion on the file name.
textureName "Player_Portrait_Large"
the dds will be used. If there are 2 the same files just specify with the extension which you want to use.