It's working now. Thank you very much up, gentlemen.
If anybody is curious, my mod is a compilation mod that takes the core 3, nephilim, plague, replicators, and norlamins all thrown in into the same base (Distant Stars). I rebalanced all the races (mainly, the maelstrom ones) as much as I can (on top of other changes my group enjoys). It's alot of work to do. Once again, it's for private use. I don't quite have the skill set (mainly, with modeling) to be doing any original work of my own.
ZombieRus: I'd love to stick the Hypercorp in here once you get the tech tree done. Eight working factions is better than 7.
My group lans 2-3 times a week with Sins being our big one. You'll definitely get plenty of testing going on. My only problem is that I'm unsure as to what exactly will make them unique in my game. Almost all of the game modifiers have been burned up by this point...