1) When you win a game (playing against/with AI) the victory "chant" continues to loop endlessly. Example for the Advent, "The Unity is victorious, the unity is vicorious, the unity is victorious etc etc".
2) When Playing with/against the AI on a locked team match and you win then press continue Playing, your so called Ally immediately breaks all diplomacy pacts with you, even though you have the highest possible standing, they will no longer accept pacts with you ... please can this be changed?
3) Not sure if this is a bug, but I thought the different races were going to have "coloured shields" rather than the invisible rather fake looking (no offence intended with that remark) shields that they have now. If you look cloesly in the rebellion trailer you will see they have coloured shields. Do they have to be invisible as they will obscure the ship? Could you not just make them a very light colour and create some sort of argument in code which states "If weapon **** hits shield **** then colour on impact will be ****" example, If weapon from Advent (blue) hits shield Tech then colour on impact will be yellow.
Many thanks for any response and I love the game so far!