Greetings players! We've been getting reports of multiplayer desyncs with the game and would like to try and pin this down. In order to do so, we need more data from those hitting the issue.
It would help us a great deal if users could use the Sins of a Solar Empire Rebellion Dev.exe while testing this out and clear out your Checksum folder (mentioned below) after each test.
In order to send us useful data, you'll need to modify your rebellion.user.setting file located at:
C:\Users\[username]\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting
Modify the following values to what's below:
CalculateCheckSumTickFrequency 50
CalculateCheckSumDetail 2
SaveCheckSumSnapShotsInGameTickFrequency 0
SaveCheckSumSnapShotsOnSave FALSE
IsCheckSumLoggingOn TRUE
If you get a desync, please zip up your Checksum folder (it'll be a directory at the location above) shortly after the desync occurs, along with your most recent save game and email it to rebellionbeta@stardock.com with the Subject: Rebellion Desync. Ideally we need this for every player in your game.
Thanks in advance for your assistance.