Ok, I've made models in Milkshape for awhile, export them as OBJ, convert them to XSI in Softimage and then use the already in-game textures on the mesh I made.
In Diplomacy, they look fine but in Rebellion--using the Rebellion textures, they are very bright.
Any ideas what's going on here anyone?
I did add the extra line to the mesh as per Rebellion and haven't touched the in-game textures in any way.