Armor wil be reduced (ie you can have negative armor)...
FYI (in case you didn't know)....
Armor reduces damage done to hull and acts as a damage modifier:
1 / (1 + 0.05 x armor)
At small values, each armor point results in ~5% reduction in hull damage...however, as you continually increase the armor, each additional armor point becomes less and less useful...for example, 20 armor would halve the incoming hull damage (compared to zero armor), and 60 armor would reduce hull damage to 25% of normal (zero armor)...
On the flip side, negative armor becomes more and more damaging for each point....a net -5 armor would increase hull damage by one third from normal (zero armor), while a -10 armor would double the hull damage...