For me, what I love about Sins and really all strategy games I play is when they make me feel like I am struggling against an enemy that could beat me, but through some crazy plan I end up defeating them and winning the game.
I also like trying to role-play my games and I make up little voices for my titan and capital ship commanders as well as for whole fleets when I feel like it. And for some reason I imagine some unseen general in their midst, yelling orders, like "Retreat!" "The Beast, get out of here!" "Charge!" "Run!" "Fire all cannons at that starbase!"
In my first game of Rebellion, I was playing as AL and my fleet was split up, with most of my fleet and my titan and capital ships over putting pressure on my one remaining opponent's northern and western flanks. Through the course of the game, every team except for the TEC Loyalists was defeated, because in the middle they had built a bunch of Novalith cannons and nuked all of the other AI out of existence.
But I had another, smaller fleet that I built to mop up the remains of the fallen empires, capture their planets for me, and eventually ready the bottom part of the map for an assault straight up into the gushy, undefended sections of the TEC's empire. However, I discovered that even though the AI were defeated at the bottom of the map, they still left their star bases. But I commanded my fleet to go in and capture the planet anyway, and gave them a little pep talk to inspire them. "Go my elite forces, capture this world for the good of the Unity! Fight! With this world we will thrust a dagger into the backside of the TEC that will destroy them forever!" Something like that.
Anyway, they were destroyed. I egged them on during their final hours, though.
Later that game, I finally had the TEC Loyalist cornered and victory was almost certain. They had around 5 planets left and one massive fleet. What I could not capture with my forces I allowed my culture to neutralize. However, these last few planets had so many culture centers at them that it would have taken hours for me to neutralize them. I din't want the game to go on for hours in a war of attrition.
They were loyal to their world. So, in a desperate move to end the game, I sent in my entire fleet, every ship I had, to go to their planets and destroy their culture centers. As soon as the enemy fleet would arrive, they would flee to another world. After around 30 minutes of this, their structures at their worlds were decimated and one by one their final planets fell to my culture When their last planet, their homeworld, was finally collapsing in on itself under my influence, I sent my titan and fleet in there to give a final sign to the last of the TEC Loyalists that their days were done.
Then the victory screen came up. It was a good, long 10 hour game. Oh, and it was single player. So if my strategies sound really stupid from a multiplayer perspective, that's because they are and I am totally okay with that.
Thanks for making this thread, Timmaigh. It's really fun. Have a spot of karma.