Hi, just want to get a second opinion on what I see as being the "solution" to a mod I want to do.
I want to create a mod that creates a new Artifact, one that mirrors the effects of the Weapon Boost Artifact, but instead of applying to only the controlling player, it will also apply to their allies.
After briefly looking through everything, it appears to me as though the method I'd have to use is to create a new ability/buff combo (using the Advent Carrier's ability Energy Weapon Boost as a template example) that is tied to the possession of this Artifact and then have all/key ships/structures/whatever have this ability. This would, obviously, result in the allies only receiving the buff when one of the Artifact controlling player's ships/whatever with this ability is in system.
That about sound right? Does anyone know a "simpler" way? I'm also assuming I can't create new modifiers (ie, "WeaponDamageAdjustment", the modifer used in many researches, including the Weapon Boost Artifact) as I can't find any kind of file that defines these (thus assuming they are hard coded engine side).