Since you are AL, you jut might be able to use the AI's most annoying aspect to your advantage....if they plant a lot of mines, you can capture them and if you are lucky, kill a bunch of enemy ships for XP...
Since it is the AI, they aren't going to be using RB, and Orkies don't have any AoEs so you can easily get away with HC spam...probably could go with just HCs and Corvettes, using the corvettes to deal with the VR titan (and ogrovs on defense) and the HCs to deal with everything else...HCs are fairly fast so you can probably outmaneuver the TR titan's frontal abilities (besides, it's an AI)...
Guardians will help separate the titan or a pesky cap from the rest of the fleet...easier said than done but I've done it as suicide against 2 skilled humans so it is definitely doable against 2 AIs...
One thing you could also consider is building SBs on their frontline planets and surrounding them with mines...the only things then that will be a concern are titans or SC, but repulse and corvettes can handle those for long enough...
Of course if resources are at a huge crunch, it's going to be difficult to do any of that....if you are looking to attrition by leveling caps, you need to first stop losing them, and that almost guaranteed means you need lots of guardians with repulsion and a prog (or 2) with shield regeneration...if you are going to attrition and spam caps, I'd suggest shooting for 2 progs (malice and shield regeneration are good for defending with meteor storm) and then Halcyon spam after that (get ADA and TK push, only need one instance of energy aura)...