:EDITED:
Hi guys, hopefully someone can help me out here.
Working on a little minimod for myself that replaces the hangar platforms with something a bit bigger and beefier, and with some more teeth. Sorta like a midrange between the standard orbital gun platforms and a full starbase/battlestation. (From a lore standpoint, it makes sense to me that the TEC would have mobilized existing orbital structures to defend their worlds, just as they retooled their commercial fleet into a force of warships). I can shuffle around filenames, and tweak settings in entity files, but I canNOT model - and I've tried! Ditto texturing. I've been looking around the forums for several days now, and on the internet at large, but haven't found anything about how to actually set a certain point on a model as an actual weapon hardpoint, out of which actual weapons shoot.
I've read a lot and watched several videos, but can't seem to figure out how to actually do it that's fairly straightforward. Anyone willing to help me out?