Here's a good one for the community.
I have successfully(mostly!) combined the Enhanced 4X mod and its content with Bailknight's graphics mod. Makes everything look amazing now, and firefights are a real treat to watch. With one hiccup.
Ships venting air, instead of displaying smoke or whatever, vent giant spinning white squares. Explosions look the same, as well as nuclear impacts from planet bombardment. Also, Vasari plasma wave weapons (and ONLY the wave weapons) render as a greenish-white square, and impacts register the same. I've made sure all particle files were copied over, and verified that the stock particle files are what they should be. Yet somehow, when I copied them across, something got broke. Game still works, but fighting Vasari looks a bit odd. I get the feeling when I copied the shipExplosion data file that something got missed... but am at a loss to explain it, otherwise. It's still very much playable, though. Anyone have any thoughts?