So, I have been working on this mod for SOSER, called Sins of the Abyssals.
It's a Halo/KanColle/BSG total covsersion crossover mod for SOSER, being rather similar to Sins of the Prophets but set post Covvie war and having the shipgirls to make the diffrence.
Full details at the Reddit community r/workinprogressmod.
Anyways, the mechs here are simple. Every couple hours, a shipgirl will spawn at a random spot and send out a distress ping, usally from enemy lines. It's your job to pick her up.
When you find her, send along a huge fleet. And, when you pick her up, she'll be in various stages of injury and exhaustion.
For example:
UNSC Kirishima
Status: Injured.
Damage: 70%
Energy (the ability to stay awake while chuggind down coffee or not): 15%
WARNING: CRITICAL HULL FALIURE IMMIMENT.
And so plop a few assault carriers down with med stuff (to patch her up obviously, she dosen't fix herself like most ships do)
Next up, I plan to add a naval base in the logicstics stuff department. (To put a base for those shipfus obviously). Also, I plan to add an extra tab in the menu, allowing you to communicate with those girls via text...
And, they don't take up fleet capacity. They show up every couple hours, send out the ping, the you GTFO your old position to pick her up.
, there's admiralty stuff. Basically, there will be a few mechanics concerning the girls: when you interact with her, her relationship with you gets closer. At first, the meter is at 10-20 i.e. commander-suboordiante relationship, then 25-50 i.e. fairly good friends, 50-100 i.e. close friends considering each other like family, and 100-200 i.e. fallen in love
Yep, definitely that one
Considering that SOTP had an admiralty tab, can I pull this off? Also, how do I set weapon/hull/shield points? I already figured out how to fix the coordinates for exhaust but how do I do the same for weapons?
My thanks in advance.