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Dev Journal #23: AAR - The Rise of Harlax
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0 |
Elemental Dev Journals |
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Dev Journal #22: Campaigns
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0 |
Elemental Dev Journals |
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Ashes II Dev Journal: A Preview of Internal Alpha 1
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2 |
Ashes Dev Journals |
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Dev Journal #21: Of AI and Balance
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1 |
Elemental Dev Journals |
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Dev Journal #20: Preview of Beta 3
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1 |
Elemental Dev Journals |
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Dev Journal #19: Preview of Beta 2
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2 |
Elemental Dev Journals |
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Dev Journal #18: Dynasties in Beta 2
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1 |
Elemental Dev Journals |
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Dev Journal #17: New vs. Remaster
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4 |
Elemental Dev Journals |
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Dev Journal #16: The Road to Beta 2
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1 |
Elemental Dev Journals |
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Dev Journal #15: So viele Sprachen
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1 |
Elemental Dev Journals |
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Ashes II Dev Journal #9: A Family of RTS Games
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0 |
Ashes Dev Journals |
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Dev Journal #14: In a Sea of Bugs
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3 |
Elemental Dev Journals |
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Dev Journal #13: Overwhelming Response & Technical Foundations
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3 |
Elemental Dev Journals |
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Dev Journal #12: It Begins
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2 |
Elemental Dev Journals |
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Dev Journal #10: Gameplay Updates
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2 |
Elemental Dev Journals |
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Ashes II Dev Journal #7: Tech Trees vs. Building Upgrades
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1 |
Ashes Dev Journals |
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Dev Journal #7: Early Access and the Game Industry
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5 |
Elemental Dev Journals |
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Dev Journal #9: Visual Progress
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0 |
Elemental Dev Journals |
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Dev Journal #8: The Benefits of 64bit
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1 |
Elemental Dev Journals |
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Dev Journal #5: The Setting
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1 |
Elemental Dev Journals |
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Intrigue Journal #4: So you say you want a revolution?
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11 |
GalCiv III Dev Journals |
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Stardock Magazine: April 2018
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0 |
Personal Computing |
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Intrigue Journal #3: The Galactic Market
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7 |
GalCiv III Dev Journals |
|
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Galactic Civilizations III v3 Preview: Strange new worlds
|
15 |
GalCiv III Dev Journals |
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The awesome GalCiv start thread!
|
7 |
Galactic Civilizations III |
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Intrigue Journal #2 - Taxation without representation
|
28 |
GalCiv III Dev Journals |
|
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Star Control: The Multiverse thread
|
85 |
Star Control |
|
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Galactic Civilizations III v3 Preview: A great start!
|
4 |
GalCiv III Dev Journals |
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Galactic Civilizations III: Intrigue - An Overview
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0 |
GalCiv III Dev Journals |
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Galactic Civilizations III: Let's talk food.
|
98 |
GalCiv III Dev Journals |
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Why companies with long-term plans must make their customers top priority
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5 |
Personal Computing |
|
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GalCiv III: Crusade - Player's Guide
|
13 |
GalCiv III Dev Journals |
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GalCiv UI update: Ship construction screen
|
14 |
Galactic Civilizations III |
|
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Intrigue Journal #1: Space-Time is unforgiving
|
10 |
GalCiv III Dev Journals |
|
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Star Control II: 25th Anniversary - On the Shoulders of Giants
|
24 |
Star Control Journals |
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Star Control: Secret Briefing #1 - The Jupiter Trip
|
6 |
Star Control Journals |
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Star Control - The Art of Storytelling
|
11 |
Star Control Journals |
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Map sizes and memory part II
|
3 |
Galactic Civilizations III |
|
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Suggest cool names for modules
|
18 |
Star Control |
|
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Yes, you’re going to love Intrigue
|
4 |
Galactic Civilizations III |
|
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Galactic Civilizations 2018: Drengin Human Wars VIII
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14 |
GalCiv III Dev Journals |
|
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GALCIV DEV JOURNAL: January 2018
|
32 |
GalCiv III Dev Journals |
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Ghosts of the Precursors
|
39 |
Star Control |
|
|
I just love dogs
|
29 |
Life, the Universe and Everything |
|
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Opportunities to work on GalCiv with Stardock
|
5 |
Galactic Civilizations III |
|
|
GalCiv III: Drengin/Human Wars VI
|
7 |
GalCiv III Dev Journals |
|
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GalCiv III: Helpful links. READ!
|
3 |
Galactic Civilizations III |
|
|
Forum update: November 2017
|
41 |
Forum Issues |
|
|
Sunday’s at my house
|
4 |
Life, the Universe and Everything |
|
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Super Melee weapon ideas thread
|
25 |
Star Control |
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