imho there should be some kind of delay betwen jump ins and beign able to jump out (engine charging or something) except scouts.
reassor
its made that way becose stardock has problems with "box" publishers and they are forced to make digital more expensive . They are also making up for it by turning it into digital CE by only 5$ more than standard edition in box
yeah but what when hold expires and ya buy via paypal and it fail again as some people said ealier (another hold on funds lol) tbh most companies i know when they auth CC they block smalles amout of thier currency like 1$ or so and when it comes to charging there is room for it (if some 1 wana scam stardock they will fail coz there will be no money) dunno why stardock blocked full ammount :/ im so pissed...
i used visa to preorder (had only 50$ on it) cash was blocked (45$) and then when finaly my turn came after waiting 8h in fron of computer on a relese day i got email that it failed after checking things out why it failed its becose stardock auth your card by blocking FULL amount and then charging out of that blocked cash . so in reality you should have 90$ on card to buy it. utter dissapointment
10:00:01 PM for download version :)
Fight The Future :) I for one usualy suck at online games cause i like slow games that make you think. And even if ill suck at sins too (never been good with multiplayer in RTS-s too) I'll buy this game becose i like it and i like the way it has been produced (devs actualy listening to players:D ) You guys are true example how games should be made and i give ya coins for that :)
i would like to know if i menage to preorder that digital version before relese clock hit 0 and pay 45 bucks (thru stardock).. does that mean it will count as colector or not coz all of this is soooo confusing. im from europe and i dont really care about boxes and dvds ... (i tend to missplace these :P) if any 1 can answer that would be awesome
thx Kryo :)
well colonizing a star thats not that bad but bombing yeah i agree. if it would be easy i would not ask. i just wana know if it was made by design(planets) or just to simplify it coz of lack of time. i know its not a fully 4x - its made purely for multiplayer and some simplfying was required also research was build for rts type of game not 4x. imagine sins as pure 4x wich happens in real time not turns, that would be GOLDEN game for me. im not criticising (spe
well you could point out that star is populated as statistic but in fact it would be the planets that circle around it.
ok i retardly missed 1 eve in title :P
thats not an argument :) - it has nothing to do with reality (phase lines?) it rather an estetic thingy i would rather raid systems than single planets like in other 4x games for instance pax imperia. in pax you were creating "galaxy" by entering number of stars and what was around these was generated randomly. you get my point? i just wana know why they decided to go with planets instead of systems as battlefields
nah you dont understood what i had in mind :P sorry english is not my first language. imagine 1 "gravity well" as what its called around planet. why in that field we have planet instead of system (each well would be a system) i know it would force huge changes in whole game thats why im askin
eve? its still 1 day and 8h till sins eve :P and 2 days 8h for relese
Hail space people:) i just reged so i can ask this ... i wasnt able to make it for the last night dev chat so i ask ithere. like in title - why did you guys made it planets not systems and why not galaxies instead of systems? was that decision made based on schudle? or it was by design?