James009D

James009D

Joined Member # 1823222
6 Posts 151 Replies 957 Reputation

I don't think I have a good solution besides just unlocking a majority of the clothes, faces, heads, and hairs for most races... and just adding more content. I think a big problem is that people sometimes just start to look alike (see the Total War series, lol).

1 Replies 3,032 Views

I love reading these blogs, it really gives an insight into the development world and process. Anyways, the big challenge will be dealing with heroes. They are the most fun and enjoyable aspect of the game but they can easily be way to powerful or far to weak. There is also little uniqueness between the different "classes" or functions of the heroes that needs to be worked out. Thinking of things like these I'm still glad you guys picked up Derek Paxto

117 Replies 418,502 Views

Champions do seem improved since WoM but they do need some more love. I think the best or easiest way would be to do more with traits and "classes" that they can follow or develop into. I like the random selection of traits you can pick from but sometimes you get traits that mean NOTHING or do not help that character. There certainly does need to be more done to make them all stand out from one another and unique. Also, add voices.

17 Replies 15,781 Views

Start by poking around your custom sovereign .xml file, it's very easy to modify and doesn't change any core gameplay. This will also begin to give you an understanding of the .xml file system Elemental uses. C:\Users\ [USERNAME] \Documents\My Games\FallenEnchantress\Units Can also mess with the your custom races and such.

6 Replies 44,363 Views

Look, Chuck Norris can hardly beat a bear... how do you expect us to? [video]http://www.youtube.com/watch?v=z2XUgE6g7XU[/video] I support this measure . Please reduce it's effectiveness and accuracy! Save Chuck Norris . Killed by bears in: Dwarf Fortress, Skyrim, Oregon Trail, Cabala's Hunting... nerf mauling.

49 Replies 117,674 Views

Try playing on a higher difficulty, it should become less "boring". The easy difficulties are supposed to be EASY and less eventful (thus boring) so you can better learn the game. I think FE has a lot more depth and is much more enjoyable then FE. If it can be polished a little more, balanced a little, and have a few more features added (ie. Dynasties, for one, lol) then it'll be a good or even great game.

51 Replies 109,646 Views

Actually, if you want more factions you can create them in sovereign creation. If you want to get really fancy you could also assign them their own tech trees, equipment, buildings, weapons, races... need I go on? That's what can be so magical with Elemental.

116 Replies 454,482 Views

[quote who="scyldSCHEFING" reply="35" id="3064714"] Quoting Thormodr, reply 26 I think you should have to build a road to an outpost in order to extract the resource. A pioneer should have the ability to do that. I kinda like this idea. It's quite a bit too easy to exploit resources remotely now.[/quote] That'd be a good compromise to prevent people from expanding too rapidly with outposts and give the opponent a chance to counter their expansion.

61 Replies 126,676 Views

[quote who="seanw3" reply="18" id="3064731"]There were 5 tech trees in WoM and Derek cut them down to 3. I like the other way too, but the diplomacy tree and the adventure tree were the same cost as any other without as much usefulness. Let's not forget how much more balanced this tree is. We have come a long way from then 5 tech I win strategy. I wonder how soon they plan on making changes to improvements. I get the feeling that the changes will be less significant than

20 Replies 4,996 Views

[quote who="Wintersong" reply="5" id="3064017"]Capturable " GalCiv II starbases " would be nice.[/quote] I think this would be a great direction for outposts. Think of them as "Starbases" and add some upgrades to help specialize them a bit (small bonuses). That'd be perfect!

61 Replies 126,676 Views

Governor heroes need to have more going for them BUT they should also be a minority. There should also be a variety of governor heroes consisting of administrators, governors, researchers, and merchants giving a variety of bonuses. That being said, governor heroes should be optional... as in, you choose to do it and such. It should never be forced.

39 Replies 11,941 Views