[quote]maybe, but now there is absolutely no reason for anyone to play anything other than Advent.[/quote] I fixed that for you, Kruelgor. leadhead, there shouldn't be such a thing as a "late game race". Across all tiers, all races should be equally potent, just potent at different stuff. In 1.03, the Advent were a gamble to survive the first 20 minutes, and then they started to rule. In 1.04, they just rule. Nothing compares to Progenitors with Guardians and Light Frigs...
The_Regicide
I'd just like to say that I really really agree with pretty much everything.
Gaunt said something along the lines of "Why else use atomics unless your only goal was complete devastation? There is no conquest with using atomics, only destruction." ...or something very much like that...
So a patch comes out, Vasari gets nerfed, Advent gets buffed, and you make a post saying "Yeah, that was good, now buff Advent some more and nerf Vasari some more!" What the..? I still say Advent is bloody imba. Now more than ever because the "sweet spot window of opportunity" has been shrunk, and now has barbed wire all around it...
Prepare to start disliking Stars and Wormholes... Also, if you want a whole big lot of planets in your game, Vasari is the way to go.
Aeria looks weird, but I suppose it's supposed to... That's about it, I love all the other designs.
Why do people still think minidumps are THE ISSUE?
Freighters have weapons?
A dozen Iconus ships coupled with a Progenitor and a score Light Frigates. There, your shields are pretty much guaranteed to never fall below 50%, together with antimatter. God, Advent is overpowered :P
Pervasive Economy, the TEC ubertech that gives you credits every time someone spends credits in the game. By my experience, it is exactly that. Someone buys a metric freighterload of metal for 2000 credits? You get credits. Someone builds a capship? You get credits. ETC. Don't think it applies when someone buys your head on a silver platter from the pirates, tho.
Yeah, it absorbs you. This and GalCivII have the uncanny ability to completely steal a free sunday afternoon from me. I played a whole heck of a lot of games, including a pretty huge number of RTS, 4X and RPG games, and none that I know of can make me sacrifice such a huge chunk of time playing them, then going to work and sketching ship designs on contact sheets or writing down fleet compositions on pieces of paper on the tram :P
How did you manage to build two cap ships without noticing the Logistics tree?
You fail at inventing Starclad :P
Not by much, I hope. DotA sucked bigtime, IMO.
A general "Thanks for making this game" reply
Frogboy is helping me find out wether the number of nerdgasms per day I'm allowed to have is limited or not.
[style=Borat] Very nice! Great success! [/style]
Will there be Virus Bombs? I so wanna act like Horus on Isstvan III very often...
Wormholes don't work that way.
When regarding the target, it kinda boils down to mitigation, doesn't it?
Axe this post, forum farted.
Go Big or Go Home is a whole lot easier than it sounds :P
I hate having to refresh every single thread I go to. Every time I click a thread anywhere, it shows me how it looked like last time I was looking at that thread, unless I never saw that thread before. I have to hit refresh every single time to see new posts... That, and I still have no idea where I can modify my profile, time settings etc...
Sum up all the bonuses like Advent extra mitigation research and Iconus 33%(which basically amounts to mitigation).
So instead of building a refinery, one should build six extractors? Cool! Or it would be cool, if one was not limited in the number of possible extractors by the number of available asteroids. Since six extractors cost 1500 credits, the same as a refinery, the actual cost of the refinery is in it's 125 metal and 175 crystal. It is worth building when there's no more room for expanding. And I still don't get where exactly is Advent given the short end of the stick here...