The_Regicide

The_Regicide

Joined Member # 1869182
12 Posts 472 Replies 15,532 Reputation

This would introduce even more imbalance with certain demigods having two or even three(sedna) interrupts. Right now, it's a bitch, but at least you can count interrupts. An interrupt item, favor item or consumable would just throw this out the window. To negate the unpredictible nature of this "feature", people will begin to stack even more health.

35 Replies 14,107 Views

I told my Sedna to move back because three DGs were coming in. She turned, took a step, stopped, and started fighting them. I did not order her to stop, nor did I click on any of the DGs that were coming in. My mouse was left where I told her to move, and only wasd touched my fingers. I could only stare in amazement as she died. Also, it's damn annoying to have your minions attack flags instead of, you know, enemies.

2 Replies 1,416 Views

God Strength and Stats is generally a waste. If GS had an attack speed increase and if Stats weren't worthless, maybe that'd make it better. Regarding the balance, if Rook had a tad bit more armor and armor per level, he'd be the best balanced demigod out of all of them, and a definite benchmark/role model for balancing other demigods. Too bad LE and UB will never ever be nerfed :(

75 Replies 23,535 Views