Chip5541

Chip5541

Joined Member # 1937073
51 Posts 244 Replies 693 Reputation

Thats funny. i was going to BBQ some hamburgers today but looks like rain and the lovebugs are really bad today. Thanks for the suggestion.

10 Replies 2,795 Views

Things have been so chaotic. I didn't ever realize there was a new update. *sigh* That will teach me. I am still having mouse issues. I select a ship to go to a destination. While in transit I focus on teh ship and rotate around the ship and look at the area around the ship. When I release the RMB it changes my movement location to teh point were I released the mouse button. I see an updated animation for ship building (sparks). Looks nice but instead of teh ship just popping i

10 Replies 2,795 Views

it never hurts to reiterate some suggestions. 1. Good idea and also have the percentage affected by experience or tech level. 2. I would say that it should be based on the size of the bomb. 3. It does look funny for 2 ships to stop dead and take pot shots at each other. I think that was my first writeup. Ships should move maybe like in Starfleet Command or Nexus. 4. Excellent point. Again certain ships (esp the larger ones) should be able to be disabled. Again maybe like Nexus o

9 Replies 5,116 Views

Good. I'm just glad I am not the only one who thought that and yes, I know I am behind the times.

9 Replies 3,387 Views

Perhaps there should be a way of manually setting priority like in Pacific Storm.

9 Replies 3,387 Views

Setting was on easy *stop snickering* and I sent my fleet in on the last bastion of the enemy. What did they build why my ships were tearing through their defenses… colonizers. Even on easy it should have built atleast something that fought back.

9 Replies 3,387 Views

Thanks for the update Yarlen. Dissapointed in teh delay? I would be lying if I said no but on teh other hand I am also excited to see what new depths and content you have instore for us.

132 Replies 135,311 Views

3 - I figured as much. It is just wierd to see whisper when it is just me and the AI like the AI has a soar throat or it is coming on to me 2 - ouch. That really needs to be addressed. 1 - I guess I missed it using search. Old age I probably misspelled it. I know I had mentioned something similar with the research function. I think a gradual increase of influence up until the stations

5 Replies 2,541 Views

I don't know if they have been mentioned yet. 1. building: The effects of a building/jump inhib or what ever should not be available without the building being complete. Example; i was being attacked by a large fleet that went after my jump inhib and before it was blown to bits I started building another one and it immediately prevented the enemy from jumping. I won the battle because that bought enough time for my strike force to get back home. [end example] Perhaps instead of the

5 Replies 2,541 Views

BG is great but nothing beats That 70's Show bloopers WWW Link or for teh Dr. Cox in all of us.. http://youtube.com/watch?v=fmw9JIOCHVI WWW Link

27 Replies 89,021 Views

No threads on this game yet? Shame. Really awsome hybrid RPG/Puzzle game. I have no clue what gener you would really classify it as. You have your typical RPG trappings such as story, inventory and spells. You have you overhead map and quest to complete but then your battles are puzzles. Lining up 3 or more of the same color increase your mana or spell levels like fire and earth. You also have experience gems and money which is a little bonus to increase your character or purchase new weapons/ar

2 Replies 433 Views

Well we do know there are different planetary bombardment weapons. Check the pictures. One shows like a vacum cleaner. "She's gone from suck to blow!" I love that line.

11 Replies 4,220 Views