Perhaps one faction that wants to 'destroy all humans' versus one that wants to focus on replicating more? Military vs. Civilian tree basically. Or one side has gone Borg and wants to enslave/cyborgize/something organic life instead of killing them. Just going by popular scifi, evil robot empires tend to either want wipe everyone out (Cylons, Daleks), or turn everyone into more of them (Borg, Cybermen).
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Actually, I was mistaken on #2. The text under the effects states it boosts friendlies, but the text at the top states that it effects hostile ships. I was reading the wrong part, so it's a typo, not a bug.
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Playing R4 for Diplomacy, great mod, I'm very impressed with the amount of time and effort you've put into. Couple things I've noticed so far in play: 1)Is there a way to reduce the dangerous asteroids' hit points? I like them as a concept, but they tend to take a rather frustrating amount of time to burn down in the early game. 2)The Replicators's dreadnought's weapon enhancement ability shows a negative (red) number for 'chance to
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