Umm, what?
oblivion86
As long as you don't make "locked teams" you should be able to break an alliance with the AI before killing the third remaining faction and still get the achievement - that's how I did it at least.
I have something to ask... I believe I read somewhere in there that it said that abilites will now cost resources to deploy? Anyone concerned about that little tidbit?
I don't think you should spend resources on exploring planets early on in the game. The truth is that if you don't have "anything better to spend it on" you're either insanely good or doing something terribly wrong. A fleet always holds preference in my expenditures even if it's early game, and that SHOULD be your focus. If you already ahve a full fleet, then try researching a greater capacity instead. The AI seems to "know" where artifacts are to be found so don't worry too much about that up u
My input: Fighters are ESSENTIAL in early game as has been stated repeatedly already. However, depending on the circumstances, mid-game will vary for me. If I see that the opposition is merely trying to pump out a lot of low-cost units, they have a lot of carriers (which is usually the case with Hard AI, especially the Advent), or if I see LRM's and such being an issue, I will usually try to get a considerable amount of fighters deployed (usually from a cap ship). If this isn't an issue, I'll st
I didn't read through all the posts but I got the general iea of what's being asked. I don't know if this has been answered yet but I noticed throughout my games that the AI will ALWAYS try to have a ceasefire with any player doing better than itself. I know this because in a game that had four players left, I had one ally and I had just declared war on a second ally. This latter AI kept asking me for a ceasfire (even though I had 0% "likeness" with it) until the fourth faction was destroyed, at
As far as I'm concerned you need to have at least stepped foot once on the planet. Also, make sure you didn't lose one of your military labs since you HAVE to have 8 (I think) to fire it.
Wow I'm still playing that last game I was talking about... (12 hours and counting)
I have a quad core and the frames are smooth 60 at the first hour or so of game but start chugging into the 20's later in the agme especially when huge battles are taking place (hundreds of units at a time). I'm surprised you're chugging with a C2D as well, but it could also be background processes like antivirus and such that are bugging you down. Finally, the video card will also have an impact depending on how high your quality settings are/how old your GFX card is. Also, maybe you should try
Just to comment real quick, you might need a better processor. Graphics cards will only carry you so far on this type of game that requires intensive computing for the AI. Anyways, I just paused a game that's been going on for two hours, 6 player FFA and I think that's just about the right difficulty for me. I managed to spread myself to about 6 planets within the first hour and I think I spread my fleet too thin cause I am getting reamed by pirates (they took one of my planets) and three ot
Phew! Well, it looks like I have a lot of things to respond to! First of all, I would like to comment on my LAST game after my last post, which was a pre-defined map and 4 player FFA (on hard). It was somewhat too easy. There was a lot of pressure in the first half an hour or so of the game, and then I had one of the factions creeping up on my back (which I could have repelled if I wanted to but I wanted to focus on overrunning this one other faction) but I JUST IN TIME managed to secure a c
Aaah, guerilla tactics. I love 'em. I'd use them every now and then on Starcraft when someone annoyed me.
Ok, so I just finished (read: quit) another round and I noticed some things. First of all, I didn't invest a penny in defenses. Nada. It was going well for the first 30 minutes of the game or so, even better than usual... So I had a huge a mount of assailants and some carriers with a couple of sentinels and two cap ships. I had upgraded the missiles quite far by the time I finished, and even a small fleet was able to take out huge fleets on its own. Now, the frustrating part was
Yeah I tried recording once but it stopped recording after 9 seconds, I'm not sure why. maybe I'm building too many defenses, I should probably focus more on fleets.
I keep having a problem. I've been playing Sins for, oh I don't know, some 20 hours now and well, I did a lot of those under Normal difficulty. I found it too easy because every time the game finished in me with an overwhelming fleet scouring planet after planet with one of the AI's to eliminate the odd faction that was not allied to me. So I decided to try hard, and I don't understand what went wrong here. First, I want to say that I do colonize quickly, last time I played,