alexwilber

alexwilber

Joined Member # 2376667
0 Posts 16 Replies 2,723 Reputation

I don't know why, but I really like the idea of an "Internal Security" slider. Oddly it's the idea that's most appealed to me of all the ones I've seen in a _long_ time of lurking on these forums. Unlike the other sliders, it wouldn't cost anything - it would just represent your civilization's policies, and it would really add a tricky and interesting strategic choice. Should your civilization be open and friendly, encouraging trade, diplomacy and public approval, but leaving it open to

23 Replies 12,516 Views

That was just me testing what Evil Stormbringer said. Well, he's right about some of them, but not, for example, the one I just used (looks like X - ( ). Anyway, I reckon that one depicts frustration.

15 Replies 12,571 Views

Yeah, I wasn't suggesting that it wasn't an authorised e-mail, I was just suggesting that Stardock should try to maintain their normally very high standards of communication. It might be a great product, but the e-mail falls a long way short of your usual standards.

8 Replies 14,149 Views

Did everyone else also get the e-mail about the BackupBox, some backup device that Stardock are advertising? I've no complaints about them sending that kind of e-mail occasionally, so long as they pick things very carefully to make sure they're good - but the style was horrible! It was really like bad hard-selling spam. It was really poorly laid out, and just kept repeating that the thing was awesome and we should buy it, but with no proper details at all (as far as I could see it didn't even sa

8 Replies 14,149 Views

I've also got the hollow planets now, since I upgraded to Beta 2. My ships are still normal and 3D though, so it isn't the tactical view.

4 Replies 9,580 Views

The total score is (sum of scores)/(square root of number of games submitted). So it's somewhere between a sum and an average. Your score generally increases as you submit more games, but if you submit a really bad one it's possible for it to go down. Cunning system, to my mind.

23 Replies 15,807 Views

I think it would be nice if a few, rare events are beneficial to the person who choses the good path for all of them. Not all decisions in life are more profitable if you follow an evil path, afterall. Well you could imagine that there are some decisions like that going on behind the scenes. If there was a choice where the good option had more

11 Replies 8,153 Views

The Mind Control Centre is mis-labelled, and doesn't do what it says it does. Not at all, in fact. It's actually an economy building, and gives a 100% economy bonus to the planet it's built on.

15 Replies 9,406 Views

The dreamcatcher mod for NWN is brilliant - definitely try it if you're going back to NWN. You might want to play through Shadowlords first - it's the prequel, and is also pretty good.

13 Replies 10,755 Views

Are you worried that Suicidal is too easy in the demo? It'll definitely be quite different in the full game. I don't know what's missing from the demo, but I guess you can't play full size maps/have all the AI players, and that makes quite a big difference. Also the full game has been patched up to V1.1, which made the AI a lot smarter and made the game quite a lot more interesting. So if you're worried that suicidal will be too easy - I'm almost certain it won't be. If you

18 Replies 9,671 Views

Definitely depends on the value of the tech, how much money they have and your diplomatic ability. I guess how friendly you are to them might make a difference as well, but I'm not sure.

4 Replies 2,990 Views