Reaver9

Reaver9

Joined Member # 237727
0 Posts 3 Replies 27 Reputation

I've found that when attacking an enemy planet my capital ships often ignore asteroids until the last moment when they have to stop, turn 90 degrees, start moving again. This often slows down my attack considerably and naturally is very annoying. Some more intelligent path finding seems to be a must.

15 Replies 3,610 Views

First of all, sorry if anything I say has been mentioned but I've only read half the posts here so far, its taking me a while. Secondly it seems to me that from Frogboy's original post that fleets should play a major role in the game (which I agree with). When not in a fleet a single ship would be very vulnerable, for frigates they would be picked off easily by bombers etc, for capital ships their expense and slow movement means an enemy fleet could do costly damage if caught o

239 Replies 68,170 Views

When playing on hard ai (all map sizes) I have found that I am always rushed by a flagship and frigate fleet from 2 or 3 opponents which head straight for my homeworld ignoring anything in the way. This means I can always whittle down the numbers with base defenses en route and take out their flagship before it reaches its destination. The remains of the enemy fleets then carry on, reach their destination and turn around as they have no hope of winning even though I can always finish them off on

8 Replies 2,293 Views