I am not saying tuck it away. Make a thread as a list of potential problems and petition for it to be sticky'd. But what I am saying is don't get all bent out shape by trying to balance the TEC against the TEC.
Lock_Eye
Sentient, we are months until the multiplayer Beta, when you have a problem with the ability then. Then its appropriate to ask for it to be addressed. Beta 1 is about system compatibility . And until we have the other two races, and the rest of the TEC nerfing is a moot point. Just live with it. Or make a list of future potential problems. But don't drink the wine until you have the cheese!
It has been stated before, BETA 1 is for testing machine capability . Until we have the rest of the TEC, Advent, and Vasari anything we whine about now that is related to balance is moot at best.
Please understand this, we do not know what the other races have. And we don't know what the TEC are missing. Before we all get into a huge debate about what needs to be fixed, what ships need nerfing. It might be a good idea to wait for the rest of the stuff, and the other two races. You can't balance a race against it self.
Will the other races, and ships be added before the next beta? Not that I don't love the TEC we already got, but the rest of the TEC and the other races would be a treat.
The reason I say we should wait, is because you can't balance a race against itself. I am sure Armistice is in for a perfect reason. Thank you LodossKnight and TheGreatEmperor for agreeing.
I've said this many times before, wait and see what the other two races have before we start asking for abilities and ships to be nerfed.
First off this isn't SOTS, this is a RTS4X. Plus all of the AI, TEC, Advent, Vasari, and everything else hasn't been added. Yes building ships in SOTS is cool, but they become nothing but cannon fodder.
it has nothing to do with the other races. it's not a balance issue so much as it is a design issue. it's not overly difficult for someone to be completely invincible. it doesnt even have to be your last colony. imagine pinning down the entire enemy fleet while perma-armisticing a Phase Jump Inhibitor, then blowing up all their planets in the meantime. When looking at things like this, theres always two questions to ask: "This s
Do you know what it is? Or when was it mentioned in their backstory?
Remember the TEC are more merchant then warrior. Therefore they are expected to have more resources and creds. The Armistice ability also fits with their backstory, remember they only just started reverting back to their old ways 10 years ago when the Vasari arrived and the Trader Emergency Coalition was formed. Before that it was peace through prosperity, not peace through force.
So the ability for the Vasari to harvest resources from your worlds from space is unfair too right? Might as well nerf that as well. This kind of discussion is pointless until we find out what the other two races have for abilities. My guess is your gonna want Armistice for the TEC. Because if I remember correctly the TEC are far from warriors.
Equality sucks in multiplayer games. I hope you rephrase this. When I say equality sucks, I mean I don't want the other two races to play exactly the same as the TEC. The Armistice ability gives them a unique advantage. Taking it away or nerfing it makes them powerless. I am sure some of the other
Armistice is perfect as it is now. You have to realize we have only seen one factions abilities. And the fact that their are things the TEC are missing in the beta speaks volumes as well. I am sure some of the other races abilities are more powerful. I don't want to play the Advent and Vasari as the TEC. Equality sucks in multiplayer games. Its more fun to create unique strategies rather then use the same one over and over. So if people want to use the Akkan to protect their last colon
By lvl 10, once the Carrier gets all of its squadrons. Its pretty invincible if their all bombers. I think starting with two is more then generous. Because 5 squadrons of bombers can total and enemy capital ship in seconds. And you don't have to buy all the levels, you can earn them.
It already has a long recharge, long enough that when escaping into phase space by the time you reach the next system the effect is usually gone and needs about 2:30 minutes to recharge.
The TEC were traders not warriors. So it makes sense that they would accumulate credits faster then the other races. And as it says in the Beta not everything for the TEC is in. And it is a Beta, however I do agree that the research tree should be a bit bigger. Possible adding the capital ships to the tech tree.
Just wondering, but when will we receive the next race or more ships for the TEC?
If you can build a fleet of 300 ships you either are a great strategist (i.e. Outsmarting and dodging AI) or you are extremely patient (i.e. Sitting for hours upon hours until the fleet is built). Personally I prefer Early Game: Flagship Class Kol Battleship, Akkan Class Cruiser, 25-35 Arcorva Frigates Late Game: Flagship Class Kol Battleship, Akkan Class Cruiser, TEC Carrier, 20-30 Kodiak Frigates I also have to say that the Akkan ability Armistice is the coo
You should all take note, for this will be the consequence of betraying me... ..... .... ... .. . I had to say that.
The Kol class only has beam weapons, however all the other capital ships have laser cannons. If their are a few more ships to be revealed for the TEC, their could be more with beam based weapons. However story wise the TEC were traders not warriors. The Kol Battleship is their only true warship.
The TEC are humans, and so are the Advent. It was in an interview some time ago. I think the one with 1up.com
This is a beta right? We have to remember that apparently according to the devs we are missing a lot of stuff. So yes the combat is a little dull at this time but I'm sure it will improve over time. Right now If I remember correctly this part of the beta is to make sure the game works on as many system setups as possible. Balancing the game becomes more important in the later stages of the beta.
As time goes on it appears as if Pirates lose their bounty and only net xp. Is this a bug or is it meant to be this way? Or is their more in store for Pirates down the road? And are the ships in the game now, the only ones the TEC will have in the final version? Or are their more?
This happens to me as well. Goes to the Sins of A Solar Empire Logo splash screen, then goes quickly to the desktop then back to the game. And after this latest Beta Update, in the menus the screen seams to flicker a bit when going from one menu to another. Almost like a Vsync problem.