Some suggestions (basically stealing cool ideas from other games) : - Travelling from system to system is really slow, but IMO it is also a good thing. The problem with this is that once you want to conquer another system, you need a foothold. There should be the possibility to build a Mothership (think HW2) with ship-building capacities (maybe only frigates/cruisers). Maybe limited to 1/player to prevent abuses (or using a huge amount of fleet cap (60-100 ?) - When travelling
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