None of the phase lanes actually move, the ones connected from the planets to the star do rotate around the star, all in all the entire process has no strategic value, it is only a suggestion to appease people who want rotation. All stars are connected together just like they are now, and they do not move either. Honestly if everything rotated in such a way that their positions wouldn't actually change, I can't
IJW473
why don’t any of the planets move? Just a little bit? Don’t these things orbit around the sun? It can’t be the time frame, I’m population whole planets here. Ironclad tried orbiting planets prior to the public beta--it just wasn't fun at all. As to the population comment--the population really refers to taxed citizens / government. According to previous developer comments, most planets are already
[Note: I think that the counter-intuitive nature of the parts of the game that I'm mentioning... the lack of make senseness of it... really detracts from the immersion, an important part of the game for me and, I think, for a lot of people..... it isn't strict realism I'm looking for, obviously, but minimizing the forced feeling of some of the game mechanics] Valid point on the static defenses, another issue that I have with the game. I really don't think that it (again) makes much sens
Hey everyone. I’ve been reading posts for a bit and have played through several games on a variety of different setups. What follows is a series of observations / suggestions / questions about the environment. (Caveat : Been playing this game quite a bit mainly because I just got my tonsils out and have been sitting here on hardcore pain killers for the last week… so that’s my excuse for any idiocy in the following post). I know it’s a beta, I see a lot of potential for the game (and even enjoy