Olfin

Olfin

Joined Member # 2412755
0 Posts 1 Replies 61 Reputation

I agree strongly. Since mines cannot be: 1) Voluntarily scuttled, destroyed, manually detonated, or in any way removed by the faction that put them there in the first place 2) Cleared, without throwing your fleet into them Also, since mines are usually autocast, (at least by Vasari, anyway) they tend to accumulate terrifyingly quickly. As has been pointed out, this causes a not insignificant drain on computing resources, as the number of objects in the ga

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