Oh yeah I definitely don't think 8472 should be in the mod. Was just waxing about them from an appreciative storyline perspective [e digicons]:grin:[/e]
salemonz
[quote who="Chris8016" reply="301" id="2516459"]It would seem odd for Species 8472 to be wiped out altogether when they had so much advanced biology able to withstand the Borg + the bargain with Voyager which gave them knowledge to anything the Borg had against them.[/quote] (Not that it matters in the scope of the mod, nor Stress' cool backstory work, but...) I also love the idea that 8472 are still kicking, whether they retreated back to fluidic space or whatnot. I was fasci
woohoo! 4 to go!
The metal title plate in the OP... ...CANNA TAKE MOOCH MORE, CAPTAIN!
I was at Fort Hood with 4th Infantry. Now I'm at Fort Meade near D.C. as an AIT instructor. Good gig! I get to travel to Belgium Sunday to train up some NATO peeps. I'll only go if I have to [e digicons]|-)[/e]
Wanted to echo the sentiments of a grateful fan! Thanks a mil for all the thousands of hours of work! I can't code, but I'm in the Army, so I'll shoot somethin' for ya!
I very much enjoy the mod, hats off! I had been following SoA too and am excited that it will merge with 13th! Yes, I do like the soundbytes from SoA, very nice. I also like the weapon annimations from SoA too--the way autocannon fire is handled. Pretty cool. Best of luck and well wishes as you fold in SoA with 13th!
They are good to go on beta testers and whatnot, but thanks for the offer to help! A lot of us are excited about this mod. Check back often!
Cool stuff, gents! Eagery waiting progress! [e digicons]:grin:[/e]
I apologize for being snarky to Stress too. Everybody has rough times. I, barely being more than an observer, shouldn't have been abrasive either. I appreciated his final post in the old thread.
Seems like there's enough interest amongst the "old" team to keep this sucker going. I'll keep lighting candles and praying for you guys! [e digicons]:inlove:[/e]
Oooh, got me. [e digicons]k1[/e] Psychoak
[quote who="Major Stress" reply="13" id="2283472"] I just fired the entire SoA 2 mod team for thier failure to see things my way. If i decide to do this i do not need, nor do i want any help this time. I payed the price for getting help with SoA 2. Its not happening again.[/quote] Then go away. Stop clogging up the forums.
I've seen some people burn bridges before, but Jesus.... Reminds me of when a childhood friend of mine would take his toys inside 'cause he didn't like the game we all were playing. Kill the thread. Let's move on.
I love the minimalist HUD. It lets me focus on the game.
[quote who="SoA2Team" reply="3" id="2242442"]Yes it is getting ridiculous that everyone and thier mother is requesting to join the beta. Despite us saying we dont need testers a post or two above them. We know the real reason they want to join is so they can get thier hands on an early release of the mod. They do not know that beta testing SoA 2 is not as it seems, and can be a major pain in the @$$. [/quote] Really? You're going to trash talk guys who are offering to help? You d
[quote who="QuicktoDraw" reply="22" id="2237531"] If you guys would just go back a couple of pages, you would see that just_jim asked the same question, so I am going to give you the same response. No. The developers have more than on one occassion said that they are not accepting any beta testers, as they already have enough. I am sorry that you aren't able to get in, but you'll just have to be a little patient and willing to hold yourself over with 0.03c at the m
Any chance of getting into the beta or are you guys all set?
Drat, I was reading all of the few recent posts and thought there had been a release [e digicons]:pout:[/e] Looking forward to the goodness! SoA2 is mah favoritez!
Thanks a mil for filling us in! I can only imagine the amount of hours it takes to make something like 7DS. I mean, a mod is hard enough, but getting all the parts to work as one is a much bigger kick to the pants. For my 2cents on swapping out the normal races, I don't ever play them anymore. The other ones are way more interesting to me (and I still get my original SoaSE kicks off with the spinoff races (Dark, Unity, etc)) If the folks at 7DS wanted to tank the vanilla races, go for
I admit that I had overlooked this mod for a long time. I'd stuck with Star Wars and 7DS, but... WOW! [e digicons]:borg:[/e] [e digicons]:D[/e] [e digicons]:grin:[/e] I really like this mod. It's now my fav. I love how you've used armor and weapon damage so that ships "outclass" each other (for example, the colonizing capital class gets whooped by battle-focused capitals, as they should). I appreciate that you're working to extend the
DANMAN, you and your team inspire me to be a better person [e digicons]:grin:[/e] Many thanks for all the hard work. I'm exhausted from the anticipation!
@Daniel_jackson Good to have ya with us as a new fan. Please take a min or two to read through some of the pages of replies, especially ones from our patron saint EvilleJedi. You'll see commentary on the icon/description issue, and several dozen warnings about 1.12 compatability. Then join us in prayer that God may smile on EvilleJedi.
I put this in the 1.03 wishlist, but it's a little too ambitious for a small patch. Reposted here for general discussion [B][color="#FFA500"]Slavers/Reavers/Blood raiders[/color][/B] Have a mobile pirate-like NPC race! Have them only "settle" in asteroid belts or storms, places players can't colonize. Have them move to other systems on occasion. They could be a lesser race, whatever. They could be based out of a couple of large factory/motherships and focus on disabli
Same as many others: [color="#FFA500"][B]AI[/B][/color] AI runs too often. Hard to get at them. It might be cool as a personality quirk, but not as the norm. [color="#FFA500"][B]Pirates[/B][/color] I think a tweak to pirates would be cool. Put them on a random timer instead of a countdown--something like between 5-25 minutes (let players adjust the range at game creation). The longer the delay since the last attack, the more ships will be in the raid. That'd b