Very nice. Gotta play some more Sins in the coming days then. :)
Vandenburg
The troll; is he made from stone?
[quote]not compatible with the beta[/quote] Yep.
[quote who="TeeWeeHerman" reply="15" id="1920983"]Tech tree though seems a bit limited, though much bigger than any RTS I've seen. Did I understand correctly that other races have other tech trees and units? I'd imagine that it's easy to research the entire tree on a bigger map. This makes me suspect that a bigger map with slower play is not what this game is designed to do well. [/quote] Yeah, the tech tree hasn't the scope of your usual 4x tech tree and your correct that on larger m
Besides the stupid DRM stuff, I won't buy because of its design. RA was fun, RA2 was almost too campy for my taste and RA3 looks absolutely ridicolous (and not in a good way). T&A for the win seems to be their slogan, no thanks. And I didn't liked C&C3 fast paced micro gameplay anyway (and its sucky story neither).
[quote who="Haree78" reply="10" id="1919372"]There is no pause to give orders, it's all real time in that respect but the speed fleets move and the fact you don't actually need to micro them when in combat if you don't mind being 100% efficient in battle means nothing feels like you are being too slow. Letting AI fight your battles probably means you are at 80% efficiency vs another AI. Vs another player not microing is probably death but you and I don't care for that.[/quote]
[quote quoting="post"] (Hi, entschuldigt das ich hier in deutsch schreibe, aber mein schriftenglisch ist sehr schlecht. Vielleicht findet sich hier jemand der das übersetzen kann.) Zu meinem Anliegen. Ist es möglich das Fluchtverhalten feindlicher AI Flotten etwas herabzusetzen? Es ist nämlich nervig sobald eine der Flotten nur 1-2 Schiffe mehr hat, das die anderen die Beine unter die Arme nehmen und flüchten. Gruß JB <br /
Sins is worth its money. That said: The AI isn't bad (it tries to attack on a different frontline if it can't get through at one for example), though not as good as the GalCiv2 AI (which is the best AI in a strategy atm. anyway). The UI and control of units is about as good as it gets. Atmosphere and graphics are imho very good. The three races are different enough to ensure a different experience with each of them. But, as others have said, it is somehow lacking in the long t
[quote who="Annatar11" reply="13" id="1917409"]Necromancy + eets = oh god, my eyes![/quote] Speaking of the devil, what happened to eets? Haven't seen him flaming Yarlen for a long time (ok I wasn't here for a long time too).
[quote who="Kaltes" reply="9" id="1917183"]speaking of the ATI 9800 i used to run that card. I liked it it got the job dun. I will say that i think the CPU makes more difference to the way games play then do the videocard. but mabey thats just my experiance.[/quote] Hey, I still use it. Imho it was one of the best cards for it's time. [quote who="Annatar11" reply="11" id="1917193"]And I just realized we necro'd this thread after a spam post in it.. it's almost a year old
Translation: Hi, I need help with playing online. When I try to join a game then I sometimes get the error message "lost connection to the server". Please help me. ------------------------ Ich kann dir leider nicht helfen da ich nicht online Spiele, aber Monk (inoffizieller Netzsupporter ) wird warscheinlich am Montag wieder auftauchen.
[quote who="Annatar11" reply="12" id="1916468"]In the report SD sent out, it said beta before June Not very specific there..[/quote] Pah, just give me the sources and I'll compile it myself. I'll just fill the missing bits with pictures of eet. June is way too long. ;) Btw. for those who want to know a bit about an earlier vision of Brad about not-MoM I present the following quote: [quote who="Frogboy" reply="0" id=
[quote]And yes, i have searched, spent 2 hours searching but havent found anything... This forum need advanced search or i need new eyes[/quote] Ups, my *hint hint* was meant for the devs, not for you. Sorry for that. :)
AFAIK the fleet research screen doesn't use any code to create the arrows. IIRC it just uses its background screen for the look so it won't be possible to change that.
Oh giddy giddy giddy. And when can we download the beta? [e digicons]:drool:[/e]
[quote quoting="post"]Hope it makes sense since my english isn't the best...[/quote] It does makes sense. :) Though I don't see it happening, since this problem got described a loooong time ago and hasn't be changed till now. *hint hint*
[quote who="Annatar11" reply="12" id="1914889"]If EA kills BioWare, you'll never get another BioWare RPG. I'm sure some of their guys will remain in the business and get jobs in other studios, but it will be the end for BioWare. When the next big company rises to take EA's place as the #1 publisher.. you still will never get BioWare back.[/quote] And that's what I'm saying is ok. I don't care if BioWare exists or not. If they cease to exist it doesn't mean that players
[quote]well then, something to fix. good we mentioned it.[/quote] Agree, would be nice for it to return.
[quote who="Annatar11" reply="11" id="1914993"]Another thing that nobody seems to take into consideration is that these mega publishers own a very large chunk of the industry's developers. If they start getting into financial problems, you know what they're going to do? Start shutting down and laying off their developer studios. Less profitable ones first, but not even BioWare is immune from that. Now despite the stupid decisions of the company higherups and their DRM choices, a lot of talent
[quote who="Yarlen" reply="8" id="1914314"]We haven't made any official announcements about a retail expansion. Right now we're focused on the micro-expansions.[/quote] [quote who="Neoseeker" reply="8" id="1914314"]There have been rumors that they'll be combined into a single three-expansion summer pack but apparently that's not the case.[/quote] Oh well, I've interpreted that as official, but since it's not, Annatars new line should be maybe, eh?
[quote who="Mazuo" reply="10" id="1914630"] Basically when you ships are mvoving and firing at ships that are also moving and firing there's a percent chance to hit Is this hardcoded? Because I've certainly never seen anything in the ship files that evidence such a behavior.[/quote] I don't think this is the case. Actually I'm pretty sure ships always hit, even when moving.
[quote]one big expansion and sold for $30.[/quote] Actually that doesn't seem to be the case (at least not for a boxed version).
So if it doesn't get bundled... why not? And just because isn't an answer. ;) Too low ROI for creating a boxed copy? Just curious.
[quote]it is a good day to die (virtual-cookie to who knows that one)[/quote] Crazy horse!
[quote]My response is short since like you I think that the real issue is not stopping piracy but servicing customers. For the big publishers to see that would require a big huge paradigm shift and I'm not sure that will happen any time soon especially because I don’t believe that most the honchos at the publishing companies are gamers at all. Since if they were they would understand gamer psychology and I'm not talking about 10 to 14 year old kid mindset that many seem to think constit