Noumenon72

Noumenon72

Joined Member # 2478213
0 Posts 53 Replies 5,985 Reputation

Remember when Brad posted about having the AI play a "no-humans" game and having each AI win approximately the same number of games? That's really hard to believe. OTOH I really don't believe there is a "worst race" because I have seen so many posts from different people saying "Why do the Drengins/Altarians/Yor suck so much?" and other people or myself saying, "Hey, that race is absolutely the most dominant in all my games!" Especially the Drengin, they have double the military and ec

7 Replies 9,293 Views

The only reason I buy for raising your population is taxes. You're not going to empty your home planet with colony ships unless you build more than ten of them. That's a Large or larger universe. And I don't even staff my colonies with 500 -- I put 100 on them. Reasons: #1 -- Population locked in colony ships isn't growing or paying taxes. #2 -- My Econ capital goes on Earth. Therefore my population should stay on Earth. #3 -- Every game, I convert some colony ships to

11 Replies 10,626 Views

Hey, for fun I decided to surrender the mission where the Drengin don't build weapons on their defenders and try the alternate mission. That mission is basically the same scenario with better allies, versus the Yor. The Yor AI does not do the same stupid thing as the Drengin do. It built one defender per planet without weapons. When I blew those up with my cargo hull, it replaced them with 7-power defenders. It didn't wait for a year to pass before redesigning, either.

5 Replies 3,502 Views

Not sure if this is a bug but here it is: I just started a new campaign on 'normal' difficulty with the beta installed (no mod). I just completed the third or fourth mission and there's been lots of space battles. I think I've fought 30 or 40 Drenghi Defender class ships (maybe more). I have not seen ONE shot fired back at me so far. Do the def

126 Replies 56,017 Views

- Unable to name a quick save. That's kind of like complaining "Unable to name an auto save." The point of quick saving is that you can hit Ctrl-S and not have to pop a dialog or type a name. It's awesome, awesome feature.

20 Replies 16,561 Views

Wait till you get to the final mission, where the opponent never builds a single ship! Link Sorry to spoil the end of the campaign for you, but it sort of spoils itself. However, the missions in the middle can be a lot of fun just for the way you have to plan out a strategy with weird goals and lots of starting money, ships, and tech. I'm not sorry I played the campaign, just sorry that it wasn't chall

5 Replies 3,502 Views

This just happened to me too. How stupid and lame. Imagine a first-person shooter where you break into the big boss's hideout and he is standing there putting on his underpants and you shoot him, game over. I was all excited about whether to research logistics or planetary invasion first and whether to colonize all the planets or just one and then I did all that micromanaging for nothing, because instead of beating them to the punch I found out somebody drank all the punch.

8 Replies 6,699 Views

I'm watching this topic because this always happens to me. It happens right after I fight a battle, for the rest of the turn. Only 4 and 6 change the zoom, the other numeric keys are fine for moving ships. If you don't have a ship selected, 4 and 6 still affect the zoom.

11 Replies 5,343 Views

Has anyone else noticed that when they start a game in the campaign on Obscene or Suicidal, then hit F5 and check "Misc" under the Stats tab, the AI's intelligence is set to "Normal" or something? I can only play on Masochistic for this reason. Don't know if it's a new thing. Since everyone here knows a lot about the game, does anyone know why after a battle, using the "4" and "6" keys on the numeric keypad changes the zoom level? When you hit "4" your ship moves left and it zooms

126 Replies 56,017 Views

Hey, you could probably get back to where you were in an afternoon by playing the scenarios on Cakewalk. However long it takes to research Planetary Invasion and move a transport is how long it takes to win. Heck, even on Masochistic I've won five of the eight so far by October 2225.

13 Replies 16,131 Views

This sounds like the sort of thing that way over-funded blockbusters do. Like how King Kong would have a scene in a shop, well every single can on the shelf would be an authentic 1920s label, just so you could say "We are the kind of movie that does everything completely right." That's not really GalCiv's niche. It's more of the "Fight Club" type movie that gets the important stuff right and isn't anal about everything. <TABLE cellpadding=8 width="95%" align=center bgColor=#FFF394

18 Replies 9,892 Views

I never played a TBS - even the best of the best , including my fave Moo2 - presenting a constant challenge through the later stages of a long campaign. GalCiv I could do this on Gigantic Masochistic maps. Check out the "Losing" writeup on Link Sirian's Galactic Civilizations page. For the kin

53 Replies 28,577 Views

The Arceans would like to set the minimum speed for freighters to 3. Would you agree to vote for that? That's a great idea because then you'd have the thrill of saying yes and then betraying them.

17 Replies 9,376 Views

Nice post, you have a very disarming tone and you aren't going over all the same issues as everyone else. I can never zoom the minimap at all because the influence colors disappear when I do and I can't tell where I am on the map.

5 Replies 4,980 Views

X-play's episode about the E3 convention definitely made me feel more like buying a Wii than either of the other two systems. But really I could probably spend several more years just buying all the awesome games I haven't played for the PS2 -- all the Grand Theft Autos, Ratchet & Clank, Ultimate Spider-Man, Silent Hill, RPGs.

48 Replies 44,300 Views

"I have voices inside my head... and they don't like you." Unknown You know what also drives me crazy? these stupid voices in my head telling me to kill people! --Greg Gutfeld Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life. If you build a better mouset

55 Replies 60,183 Views

Influence points? In GalCivI I would occasionally trade for big blocks of influence points before a U.P. vote, but in this one it seems like the AI will trade a max of 200 influence points at a time, so it's worthless.

17 Replies 9,376 Views

Starting over in the research is not annoying to me. That's just the way this game works, there's a build up. What's the most fun is starting with several advanced technologies so that you have a chance to do the regular build up, with the extra power of better government or large hulls. I suppose you could do a couple scenarios where you start out very very advanced in research, and that would be fun since not many games get to the point of very very advanced research or they are decided bef

98 Replies 119,535 Views