[quote] Seems that a little game developer and a little publisher can beat the big ones anytime Owned !!! Sshhh... Be careful saying stuff like that you will ruin the mojo of Sins! [/quote] I really really really really hope that Stardock and Ironclad folks never get corrupted by corporate thinking and style. Bioware, Blizzard and now Epic all went down the tubes because of it. All there is left is PR talk about how they care about customers and quality, but all they re
Nawrot
My RTS tastes are opposite to OP. I like RTS with some more complicated resource and economy and i get really pumped up when there is also some "Technology" tree. Nowadays RTS are simplified to military aspect only, they totally lack of economy or science way of owning enemy. I usually play those RTS games with my friend and we do not mind very long battles. Our favorite game was Warzone2100 (fueled by beer) where matches lasted for 12 hours. We deliberately teched up to end and constructed infi
Reason I blindly bough GalCiv2, and now 2 copies of Sins (for me and my friend) is lack of copy protection. Stardock trust us that we do not pirate their game, so I return favor and trust them that game is quality product. This may sound silly, but if they want to sell any copies of their game, it must be quality product and must have even better quality support after release (meaning patches, free assets etc.) to keep up sales. There must be quality instead of hype and marketing like