Anyone know any or any links too good tutorials. Thank you.
SniperWolf161988
Unfortunately, yes there are only about three or four out of the hundred odd novels that even mention space combat, which is why this is so difficult. I am currently using sourcebooks from the old tabletop game, in combination with the drawings from solaris7.com to get a better feel for the vessels, and attempting to see which ones I will use, theres alot to choose from.
I am going to have to agree with Kuren. You guys obviously (not to be mean) are not that big of mechwarrior fans. I have read every book and played every game, There are books entirely about space combat, you never see a mech, and there damn good. Just because the games that are made do not focus on space does not mean its not there, there are hundreds of jumpship, dropship, warship, and aerocraft classes, space stations, weapons designed specifically for space warfare. Go to Solaris7.com and lo
Well, I'm just trying to flesh out the teams technology and vessels before I go further right now, but I am unsure of how to approach the teams. Whether it should be say generic Inner Sphere vs. Clan teams, or if you could choose between the different clans and houses, the later providing alot more work since there alot of both. Either only specific ones would be in it, or many of the sides would have alot of shared tech, with some differences. And choosing from the hundreds of ships and technol
Battletech, or Mechwarrior for some of you, could easily make an excellent mod for this game, space flight and combat is just as developed as the Mechs and power armor combat on the planet surfaces. And I believe the features of this game could support it pretty well. Let me know what you think.
Battletech, or Mechwarrior for some of you, could easily make an excellent mod for this game, space flight and combat is just as developed as the Mechs and power armor combat on the planet surfaces. And I believe the features of this game could support it pretty well. Let me know what you think.