Thaeos

Thaeos

Joined Member # 2550438
2 Posts 6 Replies 123 Reputation

[quote who="kafisher" reply="10" id="3118322"] Quoting sareth01, reply 8IMO, this is a carrot on the stick to generate interest because the beta particapation was starting to decline(past week has had less then 10 people online at any given time...at least when I've logged in). Not everyone plays on ICO...I am sure there are quite a few that play direct connect via the internet as my buddy and I do.[/quote] Traditionally I have NEVE

16 Replies 18,732 Views

Yea, Relic has a good track record! And Soulstorm wasn't developed by them btw. It was made by Iron Lore, the guys who made Titan Quest.

7 Replies 900 Views

From the official Q&A: [quote]There will be no subscription fee for any multiplayer gaming features using the Games for Windows – LIVE service in Dawn of War II[/quote] That is a relief ... I guess Relic/THQ aren't complete idiots!

7 Replies 900 Views

Does anyone else HATE this?? I bought Universe at War: Earth Assault, but the developers may as well have left out the multiplayer parts of the game, as GFWL cripples it completely. Unless you want to pay extra for something that is expected to be included... I like the game though, it is fun to play, until singleplayer gets old.

7 Replies 900 Views

WHYYYYYYYYYYYYYYYYYYY!!!!!!!!!!!!!!!!!!!!!!! AHHHH. I think is BAD news! Why can't they make a KOTOR 3 and FINISH THE STORY! :( Although having said that, I have to play a game before passing judgement on it.

41 Replies 108,495 Views

If the host only syncs players together ... could it not also keep track of what players/ICO accounts are in the game ... and when the player tries to rejoin, see that the account was in the game 5 minutes or less ago or something? As far as I know you can't see games in progress on ICO... maybe that could also be changed? How does the host keep the computers in sync? Could it not just update the rejoining computer with the latest gamestate information? I don't know anything ab

2 Replies 3,833 Views

Just now I was playing my first game on Ironclad Online, having recently bought the game. It was going well and I was having a good time, when out of the blue my internet disconnects. So after about 30 seconds it's back up again, but I find that there is no way for me to rejoin or resume the game I was in! Now ... I hear that in 1.1 there will be new multiplayer technologies or something ... will the game be able to handle scenarios like this?? It would be very nice :)

2 Replies 3,833 Views

I just bought and downloaded this game through Impulse :). I have to say my experience with Impulse thus far has been much better than with Steam. No ads popping up every time i open claiming to be update news, and it seems much faster. Thanks!

0 Replies 3,866 Views