Hello again, i've seen recently a special property that seems to allow or not common ship to get level (hasLevels bool) and weapon damage increase considering his level. When i set it on True, it seems a reference is not present (quite logic, where can i found / create the table /and how these tables?) and when the ship is created, it explode. I've search and found in the gameconstant the capitashipdata that seems to set the data for this type of entity. Is anyone can
KainOmen
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Hello, i'm currently trying to add a selfdestruct effect (like starbase) as a passive ability to all capital ship. I've used the selfdestruct ability and buff of the starbase like that: TXT entityType "Ability" buffInstantActionType "ApplyBuffToSelf" instantActionTriggerType "AlwaysPerform" buffType "BuffSelfDestructSelfCapital" effectInfo effectAttachInfo attachType "Invalid" smallEffectName "" largeEf
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