Ironically, the PC developers who get closed down historically were the most highly successful. I mean, sheesh, Black Isle? Who the hell saw THAT coming?
Uranium - 235
What I enjoyed the most about Starcraft was that you had groups of 12, but could only queue up 5 in a factory. So instead of two barracks producing 12 marines, you had two barracks producing 10 marines, and you had to go back and remind them to build two more. That was some phenomenal design, let me tell you. Also, stop saying that Starcraft had 'great reviews'. I already pointed out on like, page 2 that Total Annihilation had similar or better reviews, and that most people wer
[quote]The problem with the Horse Armor issue isn't that they were selling it. It's that it isn't worth paying for; it was clearly a sleazy attempt to extort money from people. Compare this to Rock Band, where they sell something that is actually worth paying money for. That's a fair exchange of money and product.[/quote] Here's the thing. I have a solid source of revenue and few expenses, but I'm not a retard with my money. Most people ARE retards with their money, however, and that's
[quote]Complete waste - bonus tile only boosts structures that produce points. A tech capital or research coordinator does not directly produce points, so they don't get boosted.[/quote] It's interesting that this behavior isn't universal though - influence and morale are +% bonuses, so it's not unreasonable to assume that tech and industry would work that way too...
[quote]More importantly, how many new comers to GC2 and this forum have left the forums as all they could see on the recent list was religious and political threads.[/quote] None? Seriously, what the hell kind of point is that?
[quote]The response is always "if it offends you just don't look at it". The problem with that argument is that on one hand there are all these people trying to stick their (unwanted) beliefs in my face and then on the other hand saying "If you don't like these threads, don't read them" as if that's a defense.[/quote] How does locking threads based on your whiny religious ethical superiority differ from that in any way? You said in your first post you find it as "offensive as p
[quote]Why the hell *should* there be a free component? How many other aspects of your life do you expect goods and services to be provided to you gratis? If you think it's overpriced, don't buy it! It's that simple.[/quote] Once again, Xbox Live. Horse Armor was worthless too but the sheep bought it up, and now EA is charging for better guns. If you can charge for mods, prepare to find every ridiculous little mod with a pricetag on it. Prepare to watch my utorrent.exe become my most us
The United States stole the concept for the SR-71 and the B2 from the technology we nabbed when we invaded the moon. True story.
[quote]"I for one would never pay for a mod. That's shady, and lazy."You said that already. *Please* explain why. I'm interested! Especially "lazy"...how does that come into it?! Edit: actually, the shady part doesn't make much sense either!Something that provides you with another, say, 20 hours of entertainment isn't even worth 25 cents?[/quote] Two words: "Horse Armor." Mods are free. That is an axiom of PC gaming. That is one of the major incentives to BE a PC ga
[quote]Seems hate blizzard bandwagon is full swing on these forums already. Will no internet forum be free of the mindless anti conformity zombies?[/quote] Behold - the exact point where everyone realized what a complete fucking tool you are. "Anyone who doesn't think Starcraft was the BEST RTS GAME EVER because it INVENTED RTS and it was the FIRST GAME TO HAVE COLORS and it was the FIRST PROGRAM EVER MADE TO UTILIZE A MOUSE clearly is a retard, who hates Blizzard, and they act
I for one would never pay for a mod. That's shady, and lazy.
[quote]Uhhh... last I checked, 10% of 90 is 9, so that 99 tp you got wasn't a rounding error.[/quote] Hush, I win at math.
I think it's because everyone got bored of Africa's petty stupid problems thirty years ago.
[quote]a) is well designed game, this is reinforced by the positive critical reviews on major sites.[/quote] Oblivion? I already mentioned Halo or I'd use that.
[quote]Maybe you're right, but for the last 10 years, they're not playing so much Red Alert 2, Dawn of War, C&C3, Supreme Commander, Company of Heroes or whatever is on your mind...[/quote] Memento didn't make as much money as Spiderman 3, so I guess Spiderman 3 is the better movie. Popularity does not, has not, and never will equate quality. Popularity is a TREND, and Starcraft's success in Korea is exactly that. Everyone has different tastes, so why would one rather small cou
[link="http://www.youtube.com/watch?v=B8ZbnKnzzhE"]South Park explains Evolution[/link]
[quote]Well, feel free to make your own game.[/quote] I already [I]said [/I]I was going to mod it over my upcoming deployment so... um... okay? Is that what you wanted? [quote]Thanks Zarth. The hours putting into the AI have been pretty long this week so I apologize if I'm coming across as too harsh.[/quote] Would you like a thanks? I've already posted one around here. Would you like money? You already have a lot of it, and [I]despite[/I] the treatment I got at the hands of
[quote]"Ha ha you wish." I look forward to your spread sheet based space strategy game, Uranium.[/quote] Maybe I'm just a simple, dense end-user, but what the hell is THAT supposed to mean? What does combining a plethora of similar-looking popups into one box have to do with... formulaic number-crunching? You lost me on this one.
[quote]This is a bit off-topic, but I'd like to ask.Is something bothering you lately Brad? You seem a bit shorter than usual with the riffraff around here. Not that I don't think most of them deserve it.[/quote] I'm glad I'm seen as 'riffraff'. Everyone has a bad day, and frankly, I think everyone reserves the right to NOT be all happy-slappy let's-hold-hands on the internet all the time. Nothing he said offended me any more than if someone else said it (that isn't to say I
[quote]I don't mean to be cranky but you could just load up a game, look at how much research you're doing, see how many turns it takes and then recognize that the cost of a given tech fluxuates greatly based on a large number of criteria. There is exponential relationships in the cost of techs based on many different factors. Example, I am playing on a large map. with the rate set at normal with the number of habitable planets set to common, the number of stars set to occasional and th
The best analogy with 'console vs. pc' is comparing someone who likes racing to someone who doesn't. I have a Hyundai Sonata. It doesn't go very fast. It's reliable, but I also don't drive around at 180mph, revving my engine at red lights, or tell people that I do. Consoles are basically people who go buy a Honda Civic with a big spoiler on the back, drive around letting off the gas and then flooring it so it seems like they have a manual, and then tell people how fast they dri
[quote]People who can't program their VCRs aren't stupid; they simply cannot be bothered to learn how. They have more important things going on than reading a manual and poking at some vaguely clear instructions until they riddle everything out. People who don't know much about their computers aren't stupid; they simply don't care. They know enough to do the things they need to, and that's sufficient. They have more important things to do than to explore the capabilities of a box. The p
[quote]That logic fails: see Crysis's (and for that matter UT3's) abysmal sales.[/quote] I'd love to see a single fact to back up this idiotic statement. Everything I've seen suggests that while Crysis's initial sales weren't that high, they [b]exceeded sales expectations[/b]. Neither the publisher, NOR the developer expected it to fly off store shelves. They expect it to sale continuously as people upgrade their computers eventually, ie: "Well I finally got a 9800, guess I'll
[quote]The problem with this scheme is exploitability. If all techs take 15-20 turns (just to have numbers to argue with), this throws research entirely in the player's favor.[/quote] Read: the tie 'feature'. The game is already clogged with player number-stacking exploits that aren't ever fixed.
Microtransactions could work, but the last thing I want to see is for this to turn into Xbox Live. Horse armor and all that. They tried to sell it on the PC, and it was quite the failure. The customer-gouging that is EA's stance on microtransactions doesn't quite work on the PC. Perhaps I'd pay if it were a justifiable value, but if you expect us to pay for a reskin, you can forget it.