ohiomike12

ohiomike12

Joined Member # 2587351
5 Posts 177 Replies 220 Reputation

[quote]The average of the review factors is 7.25 What?[/quote] Sorry I didn't know this had turned into a technical thread, i was speaking about the OP post.

74 Replies 98,284 Views

[quote]not a "fast game"[/quote] I guess any 4X game (i'm not saying this one is) is doomed. Get a negative here, game takes too long. Get a bad review somewhere else there are not enough empire building options. I guess sometimes you just can't win.

3 Replies 10,768 Views

I think 84 is a very good starting point. One of my previous empolyers once told me, for my very first employee review, they could not give me a [B]great[/B] score because I could only go down from there....This is a good start.

3 Replies 10,768 Views
Reply to deleted in Everything Else

I don't think stardock is afraid of a little competition.

10 Replies 38,834 Views

I always get the colonizer. Some people say they want a more powerful ship, but there is barely a difference. Funny story, my last game I got the colonizer and was watching TV so i wasn't paying attention, and for the free upgrade i selected the targeting link. So I had the colonizer cap without the colonizing option. I guess you had to be there.

22 Replies 11,287 Views

It gets real fun when your empire gets large and your enemys is not...and they can have the same fleet size you can. You have to split your fleets up. I play the AI and usually have 2 fleets. One for defense and one for offense.

12 Replies 5,551 Views

I really could use a timer. I find out sometimes by looking at the graphs that i fell behind in certain areas, such as ship building. If i had a timer I will know that by X time my fleet size is usually this big.

20 Replies 33,453 Views

[quote]90% of the screenshots depict battles, one would then not expect a big part of the game to be about other stuff.[/quote] I'm sorry but LOL How do you expect to get to those battles? How to you expect to produce those ships? I mean come on!

24 Replies 26,691 Views
Reply to LRM Spamming?? in Strategy

jamoore42, Check out the graphs at the end of your games. It will tell you, at whatever point, how many ships the other empires had. Now if we had an in game counter, that would help, but it will give you an idea on how fast to build ships.

17 Replies 9,499 Views

Earthbound, released 6/1/95 made Gamespot #2 most popular game. Am i missing something?

1 Replies 66 Views

In my mind, i kind of think of it like Rise of Nations, Empire Earth, or Age of Empires, where there are limited units, and each unit has a function. I just played Age of Empires last night. I would say Sins has many more options than a traditional RTS. Of course thats my opinion. Where is the Tech Tree in those other RTS games? upgrade this unit, upgrade that unit, go to next era. Thats it. Don't make a mistake of trying to compare it to a turn based game. It needs to be s

24 Replies 26,691 Views

It just seems like there needs to be one more unit in the game. A low tier unit with anti light damage, like the scount but better. But then there would need to be a counter for that..maybe the assault frigate? :SURPRISED:

222 Replies 199,999 Views

Your right, same speed but it builds 1 ship at a time for every factory you have. So if you have 4 factories, 4 ships at a time will be built, but they will all come out of one factory.

101 Replies 38,098 Views