Schod

Schod

Joined Member # 2601097
101 Posts 4,917 Replies 21,456 Reputation

currently combined fighter/bomber swarms are rather effective mid game, as you can almost completely wipe out an enemy with something that very few people have heavy defenses against. however the devs have announced multiple plans to ramp up anti-fighter defenses to keep such a spam strategy from being viable, suggestions include making the AA AoE, lightening fighter and bomber shields or making the AA super powerful and/or fast although there are concerns about what each strat

3 Replies 11,399 Views

wait??? you have special access to info about the gamma? you a reporter or something? if thats the case then I'm wrong, and I apologize. but I think you might be refering to the lack of phase lanes [i]between stars[/i] which is slightly different.

12 Replies 10,061 Views

[quote]Eh, not quite accurate -- given the limitations of the technology and computer design waaaaaaay back when[/quote] ah, we have a history major! talking about the starcraft era are we :P ? oh so long ago. you win Ron, not [I]all[/I] games could have used zoom. but there certainly isnt an excuse not to have it now.

16 Replies 6,075 Views

:LOL: what I found funny was that we had some military victories going on at the other side of the solar system. I think Conan and (dutch?) were a little zealous to get rid of me. I wonder whether or not if avatar and redlab pushed if that might have changed the game somewhat :p obviously would have been a loss yet, but w/e. I was also able to repeatedly cap planets which had just been bombed. :HOT: it was more or less luck, but it bought me some time and was quite

36 Replies 65,692 Views

Health is more or less straightforward, it benefits based on a % basis, because capital ships have the largest numbers it benefits them the most, although its very strong for frigates as well. armor on the other hand prevents damage, but does so on a diminishing returns basis (an increase of 3->4 armor does less than 4->5) since each upgrade increases each ship's armor by a uniform amount, and because frigates inherently have less armor this upgrade is good for all, but specifically goo

11 Replies 23,825 Views

minimaps were merely fast fixes for developers who werent smart enough to think of grand scale zoom. it simply wouldnt help at this point in time.

16 Replies 6,075 Views

heh, unlikely!! what would you defend? the center of the grav well is (supposedly) where you come in and out from when going across the system. besides, it would make the game much less fun to reduce the ability to use these for sneak attacks :P

12 Replies 10,061 Views

LoupGris... dont lie to him... there are new things in the final version known as wormholes, they allow nearly instantaneous travel across the universe to a parallel wormhole.

12 Replies 10,061 Views

I'll believe it when I play it :P it takes a while to build up an armada like that in beta 4, and unless you're dramatically turtling it takes even longer (due to constant clashes). you would have had to ramp up production and income by miles for that to be possible. still, you havent answered as to whether or not thats a galaxy far overhead.

23 Replies 24,212 Views

[quote]and yes, this is typical[/quote] no way, not unless you 1) drastically rebalanced the game 2) are turtle-stupid. no, no no no [I]way[/I] thats a standard battle from anything remotely [I]close[/I] to beta 4. :SURPRISED: next question: who's spamming cap ships? also:!!! is that a galaxy ABOVE this planet?

23 Replies 24,212 Views

I think blair is confused... unless he's telling us that in fact the advent ARE unlimited. (:O) but I doubt it. in any case I disagree with the reporter: struggling against arbitrary and low caps (like in SC) is goofy, not good. definately not strategy oriented. Sins does a good job of tying the two together into your economy.

27 Replies 30,765 Views