maybe a christmas wish list before game release. i know that it's like 30/30/30percent of the time that we will not always be vewing our fleets and planets and enemys but also our research and tech tree screens. my request if you guys don't mind me asking for, is to have a transparent research and tech screen. having to manage such a large scale universe multiple systems, would be nice to always know what is going on around your system. I'd hate to have a huge wall of research
CilverBUG™
i think i asked this question before. how do you keep your interface buttons minimized? just like the second picture with the kol. how would i keep my option bars minimized like that? btw, that autogrouping with the rest of your groupy fleets. does that include autogrouping automize after a ship is built? off the hangar bay straight to the rest of your fleet or will you have to manage the autogroup after they are built? about the band box stuff. i'm not sure if i know
i can't find the registration info for self register. can you guys post a link to where you can register. it's been awhile since i've used TS. tnx
[quote]Thanks guys. I tried a bunch of times to get the images to show but gave up. All I get is either broken links or thumbnails which did not link to anything. Right clicking on the broken images and selecting view image goes to them as well. Good to know Blair. I think I will wait then. No sense in making them twice and since they are changing I may not want to at all in the full version <IMG id=ImageResize_Image_2 src="http://images.stardock.com/smiles/BigSmile.gif" onload=ImageRes
[quote] 1). i hope they will give us a y axis to place orbital structures anywhere around the planet, i'd love to see plat defences on the northpole of my planets. You have both x and y axis (whats the plural of axis, axeese?) to place structures on... O.o if you've taken algebra the y expression is the upper or would rather say north south position and the x expression is to say left and right expression. i hope this made more sense. <br
ok, this topic is about what would you really be expecting for, before the 60day period prior to release? 1). i hope they will give us a y axis to place orbital structures anywhere around the planet, i'd love to see plat defences on the northpole of my planets. 2). homeworld style movement not seen as a fixed 'focul' point, basicly not making it look like it's fixed on middle plain view that aligns in the center of planets core. 3). i'd love more animation on structure
maybe a auto random emergency evasive manuever? :D
omg. imagine an automated laserbeams or heatseeking missles coming out of the surface of the planet and watch it get larger as it get closer to your capital ships. talk about advance warfare.
stop eating those squirels. your coughing a lot of furballs on my dinner plate
hey. i have that similar issue on a ffa. but what i did to get it hypered was that i reselected the ship and rehypered it to it's destination and it hypered from it's phase lane. sry i don't have screen shot or the saved game. but it sure happened to me once.
LoL, tnx guys. that was a sweet game there Ron. i had tons of fun and thrawny, he knows the deal why i had to do what i had to to break off our first alliance LOVED IT. GG guys!
Multi. where have you beeeeen? i need more tactical games with you. *chases multi with gloss lipstick* whoops, i thought you was a sheman btw. those ancient race are so goolable, they will fall victim to the power of my fingers in a single thought. *picks up stick and sprinkles fairy dust on capships*
i would really like sins the way it is plus maybe a see through research interface so i can see actions and incoming threats at any given time without having to fill the whole screen to a different window.
wow. i wonder if my capital ships would be able to upgrade from anti psitech manipulations. else my capitalship might be cultured out and turn against me?
they just jelous that their game hasn't gotten any attention from top leading pc game editors. any name with Solar Empire has already left a stain for lust of victory as my sin.
the chick on the right looks like she can split your heart in 5places and still wouldn't care for it. now thats what i call a tough chick
if they make hw movie i'd better see my old name 'Mantis|SF' as the main leading character for the soban force alliance. all hail KIITH SJET
omg thats even better. something new on the table yet having the feeling of 'knowing' its hw would catch my both attention. in a tweaked out sense, woul'd love to see structures torn to bit's and pieces say like i.e, depending on it's structures health bar, pieces of that structure would depart. by 65% health bar, ships or structures would have been penetrated through it's hulls causing nearly severe hull breakage. if implimented, then you got one happy gamer <img src="smiles/Smile.gif"
If THQ and Relic desides to create another hw franchise. it would be best to keep it secret to root out any potential rivals. i wouldn't call sins a potential rival because it is a mixed of rts4x genre. a 5v5 hw style game would really get me playing for years, all you need to add is eye popping candy graphics on a hw concept and you can bet that i'd be skipping dinner.
oh boy. he sure did cought me
[quote]Aretu, take solace in the fact that I'm the one person not believing you. although if you're speaking the truth then pretty soon it'll be continuous daytime for you, and you can play with whatever timezone you please! [/quote] this is an example of thinking outside the box. basicly you have no choice but to be inside the box on this one err.... inside the circle. LoL atleast he won't worrie about timezone as long as he see's the sun in his face. wow that would be like a
tnx Multi, you are the woman (man) don't really know . guy's go and check out my first game with PoorMan. me and him did a 1v1 on a fairly good size map for 1v1. we played for about a few hours and some minutes. 2types of tactics where used on this game. one was the spread of culture and he sure did got me in a panic mode when he took over one of my planets and he only had a few planet lesser than me but the nature of his c
this is good stuff. we need to put this on a sticky thread. this is similar but not the same as making a hw symmetrical map. i use to make maps for hw1 and hw2 but this should be something a step to a similar concept. i hope they (IC,DEVs) make it a lot easier to use than using missionman note pads and relying on numbers and y, x, locations. those where the day's where you really need to makesure that every single one of your map made notepads had the right symbols on them else it will
ROFL!
i thought the advent where open minded people, not dumb