ynnnaD

ynnnaD

Joined Member # 2664291
1 Posts 6 Replies 91 Reputation
Reply to Cheats in Beta Feedback

All the resource values are stored in the game in floats, so if you really need to cheat yourself lots of resources you can use a memory scanner like TSearch or similar to modify them. [Edit: Don't expect that to work for multiplayer games, it can and WILL crash you out due to inconsistencies, and possibly the other players if you are hosting.]

16 Replies 6,813 Views

The way I have edited the research in my game files, there are unlimited tech levels in certain techs (weapons, hulls, shields, and the resource structures) which means that even in the late game you always have something to spend your money on, although with the increased costs every level the higher techs get horribly expensive. This is probably terrible for game balance, but it's pretty good fun to have level 20 hulls and laughing as that one AI that didn't bother teching up sends his ships t

8 Replies 3,535 Views

A bit of an oddity with the menus. If you select load game from the main menu, then you get an option of a saved game, offline (whatever that is) or recording. If you select load game from within the actual game it just gives you a list of save games, even if you were watching a recording at the time. At the least give a list of recordings when you're watching one and select "load".

31 Replies 8,511 Views

Since this thread is more busy I'm gonna copy my other thread into here. Having played beta 2 for a few days, here are some of my thoughts. Apologies if these are duplicates of things already suggested. Selected ships A (optional, perhaps) box that shows what you have selected. Much as I like the idea of the empire bar, it has some limitations. Firstly, you are unable to see how many ships you have selected. Secondly, if you a lot of ships in a

31 Replies 8,511 Views

Some more ideas/suggestions Galaxy generator There should be more options for the galaxy generator - Different layouts. As it is, the planet layout is always the same. Allow things like clusters, etc. - Wormholes (or whatever they're called) -- They're confusing when they cross or when two run in close parralel and then cross. -- Should not really be running through other planets or stars grav wells, seeing as if ships aren't allowed to jump out from a grav we

1 Replies 1,612 Views

Having played beta 2 for a few days, here are some of my thoughts. Apologies if these are duplicates of things already suggested. Selected ships A (optional, perhaps) box that shows what you have selected. Much as I like the idea of the empire bar, it has some limitations. Firstly, you are unable to see how many ships you have selected. Secondly, if you a lot of ships in a planet, there is a point beyond which the planet ships bar will not display any more. Secondly if you ha

1 Replies 1,612 Views

I run at 1920x1200 and I can read the messages fine. Perhaps your screen is too small to clearly make them out? I used to have a laptop with a 17" screen that ran natively at 1920x1200, but everything was so damned small it hurt your eyes. Here's a screenshot I took:

7 Replies 3,856 Views