eetmorsqrls

eetmorsqrls

Joined Member # 2671102
17 Posts 1,859 Replies 12,460 Reputation

because anny has been going about making a huge stink of this, I'm here [B]to dispell the propoganda.[/B] this is a[B] half-second created chart of my decisions[/B], [B]anyone with half a brain should be able to follow my subsequent explanation:[/B] yep, thats all i read

62 Replies 67,738 Views

works fine on ff for me tooooooooo you should just gimme ur compy and buy a new one, that should fix it :D

114 Replies 228,401 Views

[quote]You know I never bothered to check if we can still set affinity for cores. Shoot I almost never go beyond 50% for anything I do to begin with. So it has never crossed my mind to do so.[/quote] this is a death threat.

12 Replies 2,663 Views

sins uses one core for the game and another for loading textures, that is all

12 Replies 2,663 Views

even 7616 vs 7500 though, the lrms tend to fly in a bit when you have clustered gauss and get hit, especially when you have lrm spam ranks himself in top three and doesnt even know how far things can shoot

62 Replies 67,738 Views

[quote]offensive against his fleet would have ruined me very quickly. [/quote] yeah, with four trade centers you would have been utterly screwed [quote]option 3 would be a large detatchment,[/quote] like a bunch of cappies and enforcers without any siege frigs? [quote]*began* to leen towards using LRMs,[/quote] yep, mass producing tons of lrm's and nothing else is a beginning [quote]1) nobody knew at the time that fighters were particular

62 Replies 67,738 Views

what is the ship speed like... there is no way to answer that... i would have to know what you are looking for... what is it in the final version... BUNNIES!... ELLIPSIS!

92 Replies 90,095 Views

pyro or scout with slow turnspeed... *shudder* even snipe needs some good mousespeed or ull never be able to shoot well

32 Replies 4,403 Views