eetmorsqrls

eetmorsqrls

Joined Member # 2671102
17 Posts 1,859 Replies 12,460 Reputation
Reply to Clan Council in Sins Clans

*sighs that nobody else looked at this*

78 Replies 40,255 Views

he cannot play at work, sometimes he's even too busy for MSN so a constsnt spam is out of the qiestion. also, when we started it was agreed with a space in your name, I have replays if you want. Para is under the special thanks section in the manual and you could ask anyone that knows him and they will tell you he would never act like that.

44 Replies 63,699 Views

see frogboy, i told you your fanbase was utterly humorless and would jump on anything you said! or was that some 90's movie...?

21 Replies 37,233 Views

see frogboy, i told you your fanbase was utterly humorless and would jump on anything you said! or was that some 90's movie...?

21 Replies 37,233 Views
Reply to Clan Council in Sins Clans

uh, GE has had multiple 5v5's and 4v4's , entanglement is crap since everything is so random, close encounters just shows who is best at rushing, i feel competitive games under 4v4 should be played on all medium settings with fast culture, saves should be set at 5 mins; even though this makes an annoying little lag spike every 5 mins, it is much better than having someone lose his connection and then have to play through 10 mins of crap just to get to where you left off.

78 Replies 40,255 Views

hmmm, a chance to beat some more people at sins... mmmm so wait, ur saying that people with slow internet connections are having problems running the game?!

36 Replies 29,935 Views

shoddy cant have an opinion in this one, since he would have to agree with either me or multi, both of which would be intolerable for him :D

20 Replies 16,340 Views

[quote]after i told you about the imbalance i believe is there, and the next replay i see, you use it.[/quote] cause i definitely hadnt done it before, nor had i see other players use it, you were definitely the first person. also, just because you believe it is imba, doesnt mean it automatically is

20 Replies 16,340 Views

would you rather i had researched enforcers and then not built a fleet? enforcers dont automatically equal win, it is plain if you watch the replay that my teching to build enforcers cost me time, logistics slots, and a LOT of metal and crystal. This gave RaY a big advantage at colonization and economy. If therlun had managed to get the disable ability on his hoshinko's, my fleet would have been effectively neutralized and he and his teammates would have done much better against us. Also, the ru

20 Replies 16,340 Views

because they spend money to look for them, most people dont the AI runs because tactical strategies like that are VERY hard to program in the AI winds up in a 3v1 alliance because you dont do any of the missions for the AI and wind up losing alliance chances because of it also, the AI is very good at scouting and predicting where your ships will be if you bee line toward them

20 Replies 26,009 Views

play against humans who like to jump in surprise reinforcements and ull see how good those are to have. also, if you try to tech up to mapwide psidar before you get to overseers in your military research, you are most likely going to lose

1 Replies 2,765 Views

well the ai isnt designed for 1v1s (none are) the best way to play the AI is on a larger map, or wait for some strats to come out that the devs can then incorporate into the ai

6 Replies 5,453 Views

it does not show on the rollover, and sorry, it only shows the max squads allowed in the manual, but there are only 5 capships so its pretty easy to learn P.S. afaik, the colonizer cappy starts with one sqad and gets two at lvl 5, the carrier gets two, then 3 at lvl 3, then more as it levels (dont know the #'s), and the dreadnaught gets one at lvl 5

5 Replies 16,842 Views