VARoadstter

VARoadstter

Joined Member # 2677341
3 Posts 3 Replies 122 Reputation

Capital ships thrive as support units but typically also pack a punch on their own (indeed, some are quite capable attack ships). It seems that you aren't really saying anything other than you want capital ships to be offensive weapons. I think that would make having multiple capital ship types uninteresting as they wouldn't be much different from each other. Depending on your race you can create a fleet that has the right balance of strike/support/counter even if that means you don't include an

11 Replies 3,145 Views

I'd have to agree that fighters are too effective against ships. I think they should be needed to counter bombers and perhaps be able to clean up scout ships but the idea that the fighters can destroy cap ships when spammed doesn't make a lot of sense. Bombers, OTOH, should definitely be scary to fleets and therefore would be used much more than fighters for engagements against fleets. Then the fighters become necessary to counter, etc. Fighters (and by extension, carriers) just upset t

59 Replies 11,938 Views

I was wondering if TEC players preferred the Hoskinkos or the Cielos in the early, middle, and late game? Is there a reason to have both? I'm personally leaning towards one Cielo per strike force and several Hoshinkos. Anyone agree/disagree with this?

2 Replies 2,573 Views

While I can understand your frustration to a point, it seems like you went off more like a Roman candle in your letter. If it makes you feel better then I guess that's something. I'm sure that after about one sentance of reading your letter though, your letter was tossed.

4 Replies 29,981 Views

Right at the very end of the game (with the beta loaded) the game either minidumps or is crashing outright. I don't know if it matters but I eliminated the pirates prior to killing my opponent. It was a 1 v 1 game.

1 Replies 1,061 Views

Fairly new to the game. Have spent hours reading through the strategy section and it is both helpful and overwhelming at the same time. That's ok, I suspect as I gain game experience it will improve. I have been particularly impressed with the level of detail and supporting data provided by RagingAmish among others in explaining the guiding principles behind gameplay (in addition to lots of hard data). Having a large, mobile scout force is mentioned as a critical factor in playing at a hi

10 Replies 6,109 Views