Mutio

Mutio

Joined Member # 2684653
1 Posts 4 Replies 109 Reputation

Just found a small but irritating bug if you are obsessed with achievements like me, the family planning achievement:the one which involves getting a population of >6000, is glitched in Entrenchment 1.00. After finishing a Huge sized map game my civilization population according to the end game graph was about 6500, and yet the achievement remains ungiven. The odd thing was, I didn't even do anything with Entrenchment tech to help me get it, like using Vasari colony pods to h

1 Replies 1,191 Views

I also have noticed this, but honestly wasn't sure if it was a bug or not. I think the ability isn't intended to be used on a planet you are actively bombarding and subduing. The Marauder is a hit and run ship, so I believe the ability is naturally meant to be used as a quick jump in, cast, and jump out. Not as a invasion tool. If it is working as intended, the obvious solution is to take it off auto cast and use with discretion.

2 Replies 1,206 Views

One of the final(teir 7) abilities in the advent hostility tree is called Mass Transendence as jdoe said, it has 2 levels, besides auto leveling your caps up to level 4 it will boost their experence gained from combat by 25 and 50%(levels 1 and 2 respectively). However, by the sound of things, you are only noticing a small experence difference between the races, which seems to indicate that you didn't reasearch it in the game you are refering to. Otherwise your advent fleet woul

3 Replies 2,001 Views

I concur with all of these, the mine overpopulation issue has forced me to only play versus TEC AI, who because of their different mine mechanic, don't overpopulate them as much. The advent hangar bay from what I have seen is capable of producing more mines than any other, however, at once point I had 18,000 mines, literally, in one system. I created them by having 4 hangars each with 1 mine squadron assigned producing mines for about 2 hours game time.

2 Replies 1,244 Views

I was hoping for the update today myself, I am tired of only playing against TEC AI's to prevent the mine overload from ruining the late game. But I agree, it takes as long as it takes. I just hope it dosen't take too long.

39 Replies 12,672 Views