Ok thanks
jhkreiter
So now that it works how do I get it to spawn at level 10 with my other one?
Found the problem! maxNumLevels 2 maxNumLevels has to be 1.
My code and yours are identical. Is there something else I am missing?
I checked I have enough fleet supply but it still does not work.
How much fleet supply do I need to summon a Titan and how do I check if I have that amount?
The min and max numbers are usage numbers? In other words if I set a min of 0 then I can use it all of the time?
Here is what I got. What do I change and where? TXT entityType "Ability" buffInstantActionType "SpawnShipsAtPlanet" instantActionTriggerType "AlwaysPerform" spawnShipsLevelCount 1 spawnShips minFleetPoints 150.0000 maxFleetPoints 151.0000 requiredShipCount 1 requiredShip type "TITAN_PHASEREBEL" &nb
How do I do that?
I added the ability copied from the fleet beacon and the button appears on the titan factory, I push it and no titan appears. The Ability seems to be working. Is there something else I must do to spawn the titan?
I added the ability copied from the fleet beacon and the button appears on the titan factory, I push it and no titan appears. The Ability seems to be working. Is there something else I must do to spawn the titan?
I put Fleetbeacon ability on the factory and it works with a button. I copied fleetbeacon ability and modified it for my ability and put it in the factory and it did not put a button on the factory. I am missing something here.
Ok I did that but now it does not crash but I do not get the button like on the phase gate.
No do I have to do that?
Ok update. I put the ability into the right titian factory Rebel and when I place the factory the game crashes. When I take out the ability it works fine. I just renamed the AbilityDarkCapitalShip to AbilityDarkTitanShip and saved it in the mods directory but it seems to crash the game if it is put into the titan factory. What am I doing wrong?
I put it on the titan factory and a button did not appear to activate it. I added the AbilityDarkTitanShip and made it out of the AbilityDarkCapitalShip. However no button was put on the Titan factory when I added this ability.
Thanks
I am assuming you want me to use the phase gate abilities. ability:0 "AbilityFleetBeacon" ability:1 "AbilityDarkCombatFleet" ability:2 "AbilityDarkSupportFleet" ability:3 "AbilityDarkCapitalShip" ability:4 "AbilityPhaseGateModule" What are the differences and can I use only one and rename it and add it to the phase gate or titan factory? Then go in and modify the ability and select a titan?
I can not figure out how to spawn a titan using the suggested method above. Any hints :>)
On each ship there are buttons for the ability like deploy mines.
Yes I know how to add the ability but how does the button get placed on the ship itself?
How do you add the ability to a ship so it fits into the ships buttons?
1. Is there a way to make a mode so the titan factory can make more than one titan? 2. Is there a way to allow all of the ability levels for the capital and titan ships like is possible for the star base?
In beta 3 I modded the planet to accept more than on star base. I then would jump another star base to the planet and all was good. Now it seems if a star base is there you can not jump another one to the planet or sun. You can still build up to the number on the planet or sun but can not jump to it. What changed?
Thanks I will. Is this the way to fix it?