Raknor

Raknor

Joined Member # 2745997
1 Posts 121 Replies 11,740 Reputation

C++ is a fascinating language. Complex, yes, but so powerful. Other, more recent programming languages are often single-paradigm languages (e.g. Java forces you to use OO), while C++ is multi-paradigm. OO? Check. Structured programming? Check. Sphaghetti code? Check. Obfuscated code? Check. All possible with C++, it does not force you into any specific style. Most if not all language features have been designed for efficiency, things like mandatory garbage collection (Java), switch st

35 Replies 4,220 Views

[quote]If you have enough income, then more culture...[/quote] Ah, never culture then ;)

15 Replies 55,913 Views

Please edit your post and insert a space after each comma and after some periods where it is missing, perhaps then it is readable. Use the replay feature. Every time you have lost a game, save the replay and watch it, see what your enemy did better than you.

11 Replies 6,504 Views

Space Whale. Insane single target DPS, can colonize, can prevent enemies from jumping away, is a great siege engine and on top if it, gives you free resources. Only a fool would consider taking a different cap, but would of course still build the egg. Obligatory quote from _the_ Bible after fixing some trivial spelling mistakes: And God created great whales. And the Lord said unto the Player: Thou shall be fruitful and multiply by building the Space Egg.

49 Replies 29,554 Views

On smaller maps there's only one way to do it: Fight rock with rock: Simply have more long range ships than your enemy. Especially for Vasari this shouldn't be too hard thanks to your Navigators capturing the neutral mines early on.

10 Replies 10,263 Views

Apples and Oranges. Both fruit, but different. It boils down to your personal taste. Just try the demo to see if you like Sins or not.

28 Replies 29,148 Views

[quote]im not saying your all bad nut most who i have played with have been jerks 2 me and i have beet a few of u im not saying that [ADT] is better and i dont like [DT] because of con he says how nice u guys r and than is an ass 2 me when i beet him ok look this is my thoughts and im sick of having 2 defend my self look i dont like [DT] because u guys r always saying how much better than every1 u r and your massive egos piss me off at the beginning of most games vs a [DT] there is almost always

126 Replies 270,454 Views

While I haven't played it in Starcraft, I loved the Aeon of Strife map in WC3. I especially liked it how you could upgrade the units. DotA however, I never liked it. It's all about overpowered heroes.

84 Replies 184,427 Views

Make sure you play on maps without neutral resource nodes, they tend to really confuse the AI. Afaik it's fixed in 1.09, but I didn't test it myself yet.

10 Replies 8,682 Views
Reply to Sins Strategy in Strategy

Nice list. Quite similar what I've written a couple of days ago already: https://forums.sinsofasolarempire.com/320134

5 Replies 4,338 Views

I don't quite think that these tips apply much to players who know what a feeder is and what he does ;) Anyhow, thanks for the advice, I've updated the tradeport tip a little. I've also added a section about the juicy neutral mines.

7 Replies 40,456 Views

If you need static defense, you are doing something wrong already. Ideally you already know where your enemy is and have some fleet waiting to intercept him when he comes to attack. [quote]any amount of resources spent on "static defenses" would have been better spent on fleet or research.[/quote] Exactly. [quote]What i don't like about this game is that there's no front. An enemy can just fly to your home base, 10 planets in from your supposed "front" without meeting

52 Replies 122,843 Views

I've now played about 40 games on ICO, and almost every time my allies and opponents made some fundamental mistakes. I'm writing this guide in the hopes that some players will pick up my advice. 1. Fleet comes first You cannot win this game with a tiny fleet. Whatever you do, your first priority should be getting a fleet and ever increasing its strength. Use the relative fleet rank indicator near the bottom

7 Replies 40,456 Views

I love tradeport spammers on ICO, they never have any fleet to fight back my invasion ;) My fav techs in order: Assailant prototype, Transporter prototype, phase missiles, HP regen.

15 Replies 9,155 Views

[quote]similar to chess[/quote] Not at all. Chess is 100% deterministic, with only two possible outcomes: Either one side has a winning strategy, or the game will end in a draw. Which one it is is still undecided, but the number are getting crunched fast. In a few years we'll have an answer. Sins however is nondeterministic: Starting positions, random resource mines, trashmobs", random maps, network latency and so on. Anyhow, the key to success if building a big f

8 Replies 7,221 Views

On any difficulty level, the AI sucks (no offense developers). An AI in any non-trivial game that can beat a human player has yet to be born. Create an account on Ironclad Online and play online against real humans. Once you did that you'll never want to play against an AI anymore.

28 Replies 53,094 Views

[quote]Then i just try to expand as much as i can while at the same time getting my economy set up. After that i may build up my military a little to prepare for any fighting[/quote] That will get you killed. Keep these two simple things in mind and you'll win: 1) Fleet first, expanding second and economy comes third 2) Don't wait for the fight to come to you, bring the fight to your enemy

8 Replies 7,221 Views

Gotta love this. NAT routers and firewalls are complex and potentially dangerous tools, yet they not only get sold to the most clueless users, but they even come preinstalled on most computers. If you have a NAT router, you better know how to configure it, or you should pay a network administrator to do it for you.

9 Replies 6,130 Views

Sins is easy to play, hard to master. Use the replay feature. There's a record option in the menu after you started a game. Use it. After the game is over you can then watch the replay. Click the player name in the upper right corner and select your enemy. Then watch what he's doing. Observer what he does different from you, analyze the situation and adept your strategy.

27 Replies 25,859 Views

[quote]Take for example Introversion Software. A small independent game studio that was on the brink of bankruptcy. They originally published through a traditional publisher (Strategy First). Strategy First squandered their money and ended up going bankrupt themselves. Much of the royalties that Introversion was supposed to get they didn't because of Strategy First's bankruptcy which means that they didn't get proper compensation for the box sales of the game.[/quote] There's an even be

16 Replies 52,845 Views

See the map descriptions. Not all maps consist of multiple star systems. Most are just a single star system.

3 Replies 1,706 Views