P5yy

P5yy

Joined Member # 2845630
98 Posts 779 Replies 19,980 Reputation

As a self proclaimed Advent specialist ( read that as I dont play other races [e digicons]^_^[/e] ) There are two things based on micro and technique... Hit them early before they get flaks out. If you kill enough illums, then they will have to switch to making more illums to match your illums/Lrfs rather then increasing flak capacity. When you make carriers , they ARENT part of your fleet. They are hunters , regard them as solo hunters that move into enemy ter

7 Replies 3,240 Views

At the end of the day ,heres what should be set in stone.... Firstly Surrendering is worse then quitting. So dont even bother touching the surrender button. Secondly. ,If you are dying or want to quit then CALL IT . Tell everyone you think the game is over. Use Enter and type! 1) CALL IT -> TEAM WINNING their battles -> DONT QUIT 2) CALL IT ->TEAM LOSING their battles ->

39 Replies 93,756 Views

[quote who="Citizen" reply="8" id="2188219"]In interest of the game community, I feel we should not point out names of people you feel suck. Just remember their names and don't play with them. The game has a small enough online community and any blacklist is useless because of smurfing so instead of blacklisting these said noobs TEACH THEM TO PLAY BETTER! Everyone improves, everyone wins. [/quote] Not true ! In such a small community its really important t

39 Replies 93,756 Views

[quote] If I wanted to play this game single player I would have pirated it. [/quote] And you expect a response from the developers after saying this...

19 Replies 12,789 Views

LF strategy can work Firstly the LF strategy relies on creating a condition whereby the enemy overspends on its counter which is LRFs. You however limit the damage taken to your LFs and at same time create the LRFs counter which is the Carrier. So here is how micro works... Understand that LFs sitting still firing at LRFs sitting still..theres only going to be one winner. So Start circling LFs. Move the targeted LF , then use the other LFs behind it do cheeky kills on

24 Replies 113,706 Views

I dont think we should add the feature of Side v Side. If we add the option , then nobody will "not" use the option. Whenever I get a Side v Side game out of random , Im like Wow cool nice this is gonna be ace . Its nice because you feel safe , or your atleast as safe as the other team and your all together. However if every game started out Side v Side , id be bored of this game by now . I used to say we should have the option , but sometimes its better to force

71 Replies 133,793 Views

[quote who="Hack78" reply="11" id="2172941"]To be fair, some of the most interesting games I have played (5v5) were where people were intermixed, rather then people rushing from one side of the map to the other (I have a mental image of dodgeball here....). Still, it would be nice to be able to know if someone is going to be totally boned, in the middle of 4 enemy..... [/quote] I agree , the random positions makes for variety , especially if you play 2-3 games eve

71 Replies 133,793 Views

Can we put the default autosave time to 5 minutes. This way if a game dumps , you would be within 5 minutes of dump if everyone decided to restart.

17 Replies 11,687 Views

You've obviously gone to great lengths to try and find the game in stores , and online. (ebay doesnt count because nothing goes to the developers). I think its okay , but nobody can really tell you that , because everyone has their own level of morals.

35 Replies 118,295 Views

Ahhh this is wierd... I had a multiplayer game, where we had a player in the pocket position inbetween myself and allies , It was right at the start and he had just captured his first asteroid with the Egg Cap. He then minidumped (confirmed) , and the AI immediately surrendered forcing the game into 3v4 , which was mildly annoying.

29 Replies 56,634 Views

Ive got a few extra tricks.... - When you find that you have no time to micro your scouts to move more within the gravwell because your focusing on a battle or something , you can use the left side bar (pinned grav) and make the scouts move from one rock to another rock and back and forth. Not as good as circling , but its the only movement u can apply to the scout without looking at the grav. You can also go back and forth from the middle of the grav to the aster

14 Replies 5,859 Views

The most important resource in RTS is "real-time" Now think for a second how much time is wasted in sins in repositioning viewpoint The answer would be lots . I would hedge a bet that most people will get from one grav to another through mouse wheel rolling. Roll out , then roll in . Try it in-game and see how much valuable "real-time" is spent doing this. Now what I use ,that many dont unless their mouse wheels break or they ha

9 Replies 6,378 Views

[quote]guy doesn't press the surrender button, but instead presses the quit button[/quote] Wait ! , Surrender is broken because it causes the AI that takes over to be inert. Some noobs will always be noobs and leave when things dont go their way regardless of how their team is doing. Forexample players like Ender. If that noob was on my team , I would hate it if he surrenders. Atleast the AI can stall the enemy .

34 Replies 27,094 Views