Massive_attack

Massive_attack

Joined Member # 2849726
8 Posts 99 Replies 264 Reputation

Um, just as a note: since im going to be making this mod later on: First off, i wont respond much to this thread, i never really liked where it went. Next: My future mod wont exactly be about balance, just big ships with alot of guns. The mod seemed like a good idea at the time, might not be, we shall see.

26 Replies 26,496 Views

Okay, just to prevent confusion im going to merge all my posts, They should explain this a bit better. I would like to see one (and only one) new ship in Sins. This ship is : The destroyer ! The destroyer would be a bridge between capital ships and cruisers and allow for less of a dependancy on capital ships and kodiaks late-game. Destroyers would be multifunctional vessels, they would have 2 main weapon systems, dual gauss cannons to take out medium to heavy targe

60 Replies 17,917 Views

This game sucks, i had it for a week then tossed it out, the story sucks and so does the gameplay, don't buy it.

34 Replies 4,505 Views

I kind of agree, i only ever see these worthless arcova's in my system. Note: Funny thing, the AI is using my own mod against me and has made around 15 hangars in one sector alone GG Fleet ! lol anyway i think the AI's attack and economic skills should increase. Also, why is it that NO pirates are spawning now ? lol i tried what mech9 said and .. wow it works. @lordkosc: I was more or less prepared i had a fleet even if it was crap and had a few Gauss cannons... but yeah now

11 Replies 5,161 Views

I had the worst experience with pirates i have ever had while playing this game, here it goes. I started out a bit slow, i wanted a fairly sized fleet for my first encounter with the pirates. Once i built it up i also began making (or planning to make) trade/merchant orbitals. Soon i managed to take my "breadbasket" asteroid system and before you know it i had a total of 4 trade oribitals (2 at each system) a large fleet around 4 research stations (i modded the logistics cap, disregard

11 Replies 5,161 Views

If a Dev doesn't come in soon ILL BE BRINGIN OUT MAH AUTOCANNONS !!! No, seriously please at least say "k" or something, i just want to know you read the friggin post.

60 Replies 17,917 Views

@Charon: Games like WOW have producers who honestly don't care and just want to make money, This is StarDock, and they care about they're fan-base

60 Replies 17,917 Views

Jeeze these devs are REALLY taking theyre time on this one... i wish someone sent them a PM or memmo to check it out. EDIT: Oh, as a footnote: The reason a person would want to get a destroyer is because of : 1: its multiple fields of fire, to protect flanks 2: its standard fighter defence, plus its greater reliability than flack frigates 3: its heavy gauss cannons, which would provide excelent fire support for fleet and anti capital ship maneuvers *Note: the g

60 Replies 17,917 Views