Soulrick

Soulrick

Joined Member # 2852807
0 Posts 12 Replies 32 Reputation

Erm maybe Im just going of on a tangent , but could random events include stars going super nova and things like this? , I mean wouldnt that be the coolest thing youve ever seen in a 4x type of game? and in considering your comments , what about sumits and all nations must send a scolar or diplomat?

24 Replies 43,176 Views

Hey dont get me wrong I really , I mean really like the look of this game. Especially as it is , (in my opinion) going to blow the minds of hard core rts gamers and main stream gamers (aka massive multiplayer gamers) and what I was trying to say maybe not so well, is that why are you making people pre-order the game before they can play the beta, why cant you offer for people to play the beta free , Oh and I am very greatful for all the inside 'goodies' you have give this community. But in conci

34 Replies 51,298 Views

Will beta 3 be a demo , because I know im not the only one who isnt prepared to falk out the money already,(nearly 3 quaters of a year away) when I have no idea what the game play is like, and to be honest it s going to get boring listening to people complain about certain features and even put me of buying it. If it isnt a demo then will you pease tell me when a demo will come out???

34 Replies 51,298 Views

hey, I want ur view on how this game would play on a rock xtreme 770 , they have given me the option to upgrade a 8700gt to a 7950gtx , what shud I do?? There are four questions: -Does this game support dx10? -Which one is best for the high demand games? -Is the market going to be swamped with d x 10 games in the next couple of years? -Would it be worth upgrading to a 7950gtx for a £100, and then in 3-4 years upgrade to a 8800 (gt/m/gtx) series card which will play alot

39 Replies 28,853 Views

I am not sure that people talking about sub systems are on the same page as me, I am not talking about custom options, I am talking about a targeting system which atacks a specific point on a ship, and as I said above I really dont see a problem with giving a fleet the option of targeting a power system (which along with other systems could be as standard on every ship)thus making a relatively standard thing to implement across all types of ships and fleets. I mean you could even venture as far

239 Replies 68,561 Views

But I have read on a different thread that they arnt going to inculde sub systems and every thing that comes along with this, so My sugestion is people are saying they dont want to micro manage , well lets scale it up then, if u group a fleet , then surely it would be possible to command a number of ships to target enemy ships power systems rite? and disable them , I mean obviosuly this needs alot more thought , however If this is included as a fleet option maybe, this game would gain a great d

239 Replies 68,561 Views

Hey Im new also, I like this idea of ship damage becoming alot more complex , like modules being installed like on hw2 (I know its comletely different but the concpts good)and a number of ways of targeting it, like its power or targeting systems, etc, What every one on this forum hasnt really touched on , is if you want these ideas to be applied, I think we all should be asking how developed the game is , I mean to say can any of our ideas truely really be implemented?? Any o

239 Replies 68,561 Views

hey ive been reading ur comments and yea maybe instead of orbit focused wepon systems maybe the planet defences shud be ground based, and just maybe there shud be like a 3 tier alert system,I really like any idea like this:)

6 Replies 3,525 Views

kl thanks all for help, and I hope u guys get the developers (yarlen) to incorporate dual cores , cause it wud run alot better , I mean would it be that hard to develop dual cores into the programing? wudnt it just be cherry ontop, rather than the meat? lol sorry bout the Anecdote

271 Replies 223,411 Views

Kl yea tht answers my question , thanks , but is there any way for this game to have specifications which are focused on dual cores as well, I know theres many factors but, I mean there must be some bare minimum technologies on every dual core , so can this games developers create a mim spec dual core , for people tht mite have be slightly confused like me , and the laptop Im getting is the Rock 770 xtreme can u tell me if my laptop will run this easily?

39 Replies 28,853 Views

rite , Ive read this thread and it looks quite technical, will some one explain , (I have a quite good understanding of dual core)where a , say 1.5 core 2 duo processors will perform , when u have clearly said a minimum of 1.8ghz , I have scoured the net and the best I have found is that the old games (meaning every game with linear single core requirments), only have requiremnets relating to 1 core , I am well aware that dual cores dont mean twice the speed , but more like 1.7x the clock speed

39 Replies 28,853 Views

I am new to the whole forum thing , but I really really hope , (sorry if this is of topic for this thread), but ur game will have the spec requirements for dual core, if indeed it does take advantage of hyper threading or muilti threading in dual cores ( i'm presuming there basically the same thing , one being a virtual dual core and one being two physical cores)?? plz will some one clarify and beg to god tht they put both sets of specifications on the game box etc..

271 Replies 223,411 Views