Phalnax811

Phalnax811

Joined Member # 2874998
29 Posts 750 Replies 20,436 Reputation

[quote]You may want to get tested for an STD then - because computers carry a lot of different viruses and what have you.[/quote] wtf?!?!

22 Replies 51,540 Views

i looked for in it every map location in game both online and off and it wasn't there. i'm going to try it again and save it as something else and not change anything. maybe that'll work but im at a loss as of now

18 Replies 16,871 Views

i changed the version number like you said but i noticed all the other formal maps are version 1. and it didn't work either way...any further suggestions?

18 Replies 16,871 Views

I asked this in a diff thread but i figured this couldn't hurt. Can anyone give me directions or help to get a map i made in Galaxy Forge into the game to play online and off? I can't seem to figure it out. Thanks!

18 Replies 5,585 Views

I also have a Galaxy Forge question...How you get the map from Galaxy Forge into the game to play online? I can't seem to figure it out. Thanks!!

18 Replies 16,871 Views

this balance should be, more powerful flak cannons. less health to fighters/bombers but still same attack. cuz vasari bombers have like 150 health fairly upgraded. that's a lot of shots with a flak cannon just to take out one bomber. moving at very fast speeds in space, one bullet should cause lots of damage to any fighter. maybe even faster flak frigates or longer range. either way it would help fix the problem. anyone agree?

59 Replies 11,899 Views

yeah that'd be cool, moon specific abilities/artifacts or something. or even convert moons to specialize in economy (research or resources) or into a military base that could help secure the frontier... ?

11 Replies 13,709 Views

try to secure chokepoints so you won't have to defend multiple planets and concentrate on defending one or two planets. just don't over extend yourself by making a chokepoint. i was attacked by three AI once and i quit. it was frustrating. but i can beat hards now so chokepoints help alot. for TEC i usually get the Marza Dreadnaught. when it's lvled up to like 4 or 5 it's a tough ship to kill. so with him and a repair platform he's pretty good. and you have like 2000 Command points total, so d

22 Replies 51,540 Views

yeah, you would think with all this weaponry, ship makers would consider any ship a threat regardless of size so they should have weapons to counter it. cruisers should have a flak cannons, maybe not frigates. and def capitol ships!!

59 Replies 11,899 Views

yeah and maybe another in it that is colonizable but is tied to the planet. one that gives you stuff and another that is useless. or none at all or one of each or any other combos

11 Replies 13,709 Views

I would give you permission if i was playing barbie Horse Adventures.

4 Replies 374 Views

having the moons orbiting would look cool but it may cut down on functionality. meaning you can't build sturctures in its path or stuff like that. it would be like a moving shield and could be a bit annoying. probably having them in fixed positions would be better. but who knows maybe they could work something out!!

11 Replies 13,709 Views

Oh my bad, Sins of a Solar Empire. And so what if it was Barbie Horse Adventures, haha jk.

4 Replies 374 Views

About the random moons, i mean the moons are randomly spawned with the planet or not at all. Maybe i misunderstood what you said. And i don't really like mods but that's cool i guess.

11 Replies 13,709 Views

So i was thinking, would that be neat to add moons to the gravity wells of planets. I'm not talking about every well but some (random). And i'm also not talking about only one moon. Some should have 2 or 3 since our own Saturn has 20+. This would then in turn lead to larger wells for more strategic fleet positioning on both assaults and defenses. These moons could act as their own entity but contribute to the overall income (resource and credit). They shoul

11 Replies 13,709 Views

In this age that Sins takes place in, I hope the flak turrets aren't manned by any crew members. What would make more sense is fire and forget missiles that have a long range that are only effective against strikcraft. I know the Vasari flak firgate uses missiles but they would be better if they had a longer range to deal with the increased # of strikcraft. So the ship could just fly around firing missiles that would auto-track fighters, instead of chasing a squadron only to have to turn aroun

59 Replies 11,899 Views

So I love doing comp stomps either by myself or with others. When I play by myself I rarely have time to finish it so I quit and never get the win or loss. But when I save them and finish them it doesn't count it in my statistics. It's sorta frustrating to play a four hour game without it counting the win (or loss I guess). Is this a bug or is it so people don't save games near the end and replay them a bunch of times to get the wins? Can it be so that it only counts i

4 Replies 374 Views

I was surprised of no Campaign but i never play them anyway...so sorry i could care less about a campaign. Also...the days of the campaigns are over...the days of the planetary/galactic conquests have begun (i.e. this game, Dawn of War, etc.)

124 Replies 147,556 Views